Game Controller Customizable Response Profiles

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Solution Overview

Problem

Conventional game controllers lack customization options for user-specific input responses, limiting player experience and adaptability during gameplay.

Innovation Solution

A game controller system with a programmable interface and app that allows users to adjust settings wirelessly via Bluetooth or Wi-Fi, featuring customizable thumb stick and button profiles, real-time adjustments, and automatic profile generation based on user performance analysis.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional game controllers use fixed input responses, then device complexity is reduced, but adaptability and user experience are limited

Engineering Contradiction:
Improvecustomizability of input responsesVSAvoidcontroller system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The controller pre-generates multiple response profiles (aggressive, defensive, balanced) that are stored and ready for selection. This preliminary preparation allows users to adapt to different gameplay situations without real-time computation complexity, resolving the contradiction between adaptability and device complexity

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system changes parameters of the controller response based on selected profiles. Different profiles modify parameters such as trigger sensitivity, stick dead zones, and button response thresholds, enabling adaptability while maintaining a unified hardware platform that doesn't increase physical complexity

Inventive Principle:
Principle #35Parameter changes

2Productivity

If game controllers provide fixed button and thumb stick responses, then manufacturing is simpler, but player performance and experience are limited

Engineering Contradiction:
Improvegameplay performanceVSAvoidcontroller programming complexity
Core Design Contradiction:
ProductivityVSEase of manufacture

Solution Approach 1:

Optimal response profiles are pre-programmed into the controller firmware during manufacturing. These profiles (aggressive, defensive, balanced) are prepared in advance through analysis of expert player techniques, allowing players to achieve high-level performance without requiring complex real-time adjustments or sophisticated manufacturing processes

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The controller automatically applies the selected response profile to all inputs, self-adjusting parameters such as trigger curves and stick sensitivity without requiring manual calibration by the user. This automation maintains ease of manufacture while enabling performance optimization

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If game controllers lack real-time adjustment capabilities, then device complexity is reduced, but adaptability during gameplay is limited

Engineering Contradiction:
Improvereal-time profile switchingVSAvoidprogramming interface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Multiple response profiles are pre-configured and stored in the controller's memory before gameplay begins. Users can switch between these pre-prepared profiles (aggressive, defensive, balanced) in real-time without triggering complex computation or adjustment mechanisms, enabling adaptability during gameplay while maintaining simple device architecture

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The controller enables dynamic switching between static profiles during gameplay. While each profile is fixed and simple, the ability to switch between them in real-time based on gameplay conditions provides adaptability without requiring the controller to dynamically compute or adjust parameters, thus avoiding increased device complexity

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20240325879A1Video game controller with customizable response
Publication Date: 2024.10.03 VOYETRA TURTLE BEACH INC
  • US20240325879A1 patent drawing
  • US20240325879A1 patent drawing

AI summary

This disclosure describes a system that allows a user to generate and select, from a game controller, a response profile for an input of the game controller. The response profile may be displayed on a screen of the game controller. In addition to the game controller, the disclosed system may comprise an app, on a device external from the game controller, that is also able to generate and display the response profile.