Cosmic Ray Data Conditioning for High-Entropy Random Sequence Generation

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Solution Overview

Problem

Existing hardware-based True Random Number Generators (TRNGs) face challenges with bias, speed, reliability, cost, and scalability, limiting their effectiveness in generating true randomness.

Innovation Solution

A system that preprocesses and conditions raw cosmic ray data using statistical methods and a Generative Adversarial Network (GAN) to generate high-quality random sequences, eliminating the need for specialized hardware.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If hardware-based True Random Number Generators are used to generate true randomness, then randomness quality is improved, but device complexity and cost increase

Engineering Contradiction:
Improverandomness qualityVSAvoidhardware complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent uses a GAN (Generative Adversarial Network) to create a software-based copy of the random number generation function that mimics hardware TRNG behavior. The generator network learns to produce random sequences indistinguishable from true hardware-generated randomness, while the discriminator network evaluates the quality. This copying approach eliminates the need for physical hardware components while maintaining randomness quality.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical/physical hardware system (cosmic ray detectors, electronic circuits) with a purely software-based system using neural networks. The GAN framework substitutes physical random generation mechanisms with algorithmic generation based on learned patterns from training data, eliminating hardware complexity while preserving the randomness function.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Reliability

If hardware-based True Random Number Generators are used to generate true randomness, then randomness quality is improved, but cost increases

Engineering Contradiction:
Improverandomness qualityVSAvoidmanufacturing cost
Core Design Contradiction:
ReliabilityVSEase of manufacture

Solution Approach 1:

The patent employs a software-based solution that can be rapidly deployed and replicated without expensive hardware manufacturing. The GAN model, once trained, can generate random sequences indefinitely without consuming physical resources, making it a cost-effective alternative to hardware TRNGs that require specialized components and assembly.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

Solution Approach 2:

By creating a software copy of the random generation function through neural network training, the patent eliminates the need for expensive hardware manufacturing. The trained generator network can be distributed and executed on standard computing infrastructure, dramatically reducing production costs while maintaining randomness quality.

Inventive Principle:
Principle #26Copying

3Reliability

If hardware-based True Random Number Generators are used to generate true randomness, then randomness quality is improved, but scalability is limited

Engineering Contradiction:
Improverandomness qualityVSAvoidscalability
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent creates a universal software-based random generation system that can be deployed across multiple platforms and applications. The GAN generator, once trained on cosmic ray data, can serve multiple purposes and be scaled to different computing environments without requiring specialized hardware for each instance, enabling broad adaptability and scalability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

By replacing hardware with software, the patent enables easy replication and distribution of the random generation capability across numerous systems. The neural network model can be trained once and then deployed universally, allowing scalable implementation from single devices to distributed networks without the constraints of hardware manufacturing and deployment.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS12547375B1System and method for preprocessing and conditioning cosmic ray data for randomness generation
Publication Date: 2026.02.10 ENTROKEY LABS INC
  • US12547375B1 patent drawing
  • US12547375B1 patent drawing
  • US12547375B1 patent drawing

AI summary

The present disclosure describes a method for conditioning and preprocessing raw cosmic ray data to extract features and generate a binary string representing the inherent randomness in the data. Measurable characteristics of cosmic ray particles, such as arrival times and amplitudes, are processed to create random binary sequences. These binary strings are then used to train a generative adversarial network (GAN) framework. In the GAN framework, the generator creates random sequences resembling the target distribution, which matches the entropy of the conditioned cosmic data. The discriminator evaluates the generated sequences by comparing them to the conditioned cosmic data and assigns a randomness score that characterizes the quality of the generated sequences. This adversarial process ensures the generation of high-quality random sequences that are statistically indistinguishable from the conditioned input data.