Creative Wallpaper With Nested Desktop Environments

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Solution Overview

Problem

Current desktop environments in mobile terminals lack interactive and customizable features for wallpaper, limiting user engagement and functionality, such as inserting personal images or drawing directly on the wallpaper.

Innovation Solution

The method involves a zipper-like feature to reveal a secondary desktop environment, a cutout function for inserting content, and a creative mode for direct drawing or writing on the wallpaper, allowing users to customize and interact with their wallpaper dynamically.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional static wallpaper is used, then the desktop environment is simple and stable, but user interaction and customization capability are limited

Engineering Contradiction:
Improvecustomization capabilityVSAvoidwallpaper structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The wallpaper is divided into multiple layers including a base wallpaper layer and overlay elements layer. This segmentation allows users to customize different aspects of the wallpaper independently while maintaining system stability. The layered structure enables selective modification of wallpaper components without affecting the entire desktop environment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The wallpaper system transitions from static to dynamic by allowing real-time user interaction. Users can draw on, annotate, and modify wallpaper elements directly, and these changes are dynamically reflected in the desktop environment. The wallpaper becomes an interactive canvas that adapts to user actions while maintaining performance through efficient rendering updates.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If interactive features are added to wallpaper, then user engagement increases, but system performance and simplicity deteriorate

Engineering Contradiction:
Improveuser interactionVSAvoidprocessing resources
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

User drawings and annotations on the wallpaper are implemented as separate overlay elements rather than permanently modifying the base wallpaper. This copying approach allows the system to render only the necessary overlay elements when interactions occur, reducing processing overhead while maintaining full interactive functionality. The original wallpaper remains unchanged and can be restored by removing overlays.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If multiple desktop environments are implemented, then functionality and privacy are improved, but system complexity increases

Engineering Contradiction:
Improvedesktop configurationVSAvoidenvironment management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Multiple desktop environments are implemented using a nested structure where overlay elements contain additional desktop environments within them. The uncoverer mechanism allows users to reveal nested desktop environments by interacting with specific wallpaper elements, providing secure access to different desktop configurations without requiring complex environment switching mechanisms.

Inventive Principle:
Principle #7Nested doll (Nesting)

4Adaptability or versatility

If real-time drawing and annotation are enabled, then creativity and personalization improve, but processing load and complexity increase

Engineering Contradiction:
Improvecreative customizationVSAvoidprocessing requirements
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The drawing and annotation functionality is extracted as a separate overlay layer that operates independently from the base wallpaper. This extraction allows the system to handle creative customization through a dedicated drawing canvas that doesn't require complex processing of the entire wallpaper structure. Users can draw, write, and annotate freely on the overlay while the system efficiently manages only the drawing layer updates.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS9619140B2Apparatus and method for creative wallpaper
Publication Date: 2017.04.11 SAMSUNG ELECTRONICS CO LTD
  • US9619140B2 patent drawing
  • US9619140B2 patent drawing
  • US9619140B2 patent drawing

AI summary

An apparatus and method for creative wallpaper are provided. The method includes presenting a first desktop environment in which icons, menus, applications, or functions can be located and invoked, presenting an uncoverer for revealing a second desktop environment in which icons, menus, applications, or functions can be located and invoked, and if the uncoverer is selected and executed, progressively removing the first desktop environment to reveal the second desktop environment underneath.