Cross-Display Virtual Object Transfer via Air-Gesture Trajectory Mapping

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Solution Overview

Problem

Current air-gesture technologies for computing devices lack versatility in object manipulation across multiple displays, limiting user interaction and engagement in games and applications.

Innovation Solution

The integration of 3D camera technology with touch-screen sensors allows for cross-device gestures to move virtual objects between displays, using a processor to map input data from air movements and touch gestures to control virtual objects, creating dynamic interactions and visual feedback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If air-gesture technology is used for object manipulation, then user interaction versatility is improved, but device complexity increases due to integration of 3D camera technology with touch-screen sensors

Engineering Contradiction:
Improveobject manipulation versatilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines air-gesture sensing technology with touch-screen sensor technology into an integrated system. The 3D camera captures spatial information from air gestures while the touch-screen sensors detect contact points, and both input modalities are merged to control virtual objects across multiple displays. This combination enables versatile object manipulation while managing device complexity through unified processing architecture.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The integrated sensor system serves multiple functions: the 3D camera detects air gestures for object selection and movement, the touch-screen sensors detect contact-based gestures for precise manipulation, and both systems work together to enable cross-display object transfer. This multi-functional design allows a single system to handle diverse interaction modes without requiring separate devices for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If cross-device gestures are implemented to move virtual objects between displays, then user engagement is enhanced, but measurement precision requirements increase for tracking air movements and gestures

Engineering Contradiction:
Improvecross-device interaction capabilityVSAvoidgesture tracking precision
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent introduces a processor as an intermediary that receives input data from both the 3D camera and touch-screen sensors, processes this multi-source data, and maps it to control inputs for virtual object manipulation. This intermediary layer consolidates and reconciles measurements from different sources, reducing the precision requirements for individual sensors while maintaining overall tracking accuracy through coordinated processing of multiple data streams.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8736583B2Virtual links between different displays to present a single virtual object
Publication Date: 2014.05.27 TAHOE RES LTD
  • US8736583B2 patent drawing
  • US8736583B2 patent drawing
  • US8736583B2 patent drawing

AI summary

Virtual links are used between two different displays to represent a single virtual object. In one example, the invention includes generating a three-dimensional space having a first display of a real first device and a second display of a real second device and a space between the first display and the second display, receiving a launch command as a gesture with respect to the first display, the launch command indicating that a virtual object is to be launched through the space toward the second display, determining a trajectory through the space toward the second display based on the received launch command, and presenting a portion of the trajectory on the second display.