Cross-Network Interaction System with Alias-Based Resource Exchange
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Solution Overview
Problem
Real-time interaction networks are self-contained and isolated, preventing entities from interacting or exchanging resources across different networks, regardless of their geographical location or system differences.
Innovation Solution
A cross-network interaction system is established, utilizing a centralized repository, clearing system, and messaging system to facilitate interactions and resource exchanges between entities from different real-time interaction networks, employing aliases to manage resource transfers and settlements without revealing actual resource pool numbers.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If real-time interaction networks are kept self-contained and isolated, then security and network integrity are maintained, but entities cannot interact or exchange resources across different networks
Solution Approach 1:
The patent introduces a cross-network interaction network as an intermediary system that mediates between isolated real-time interaction networks. This intermediary enables entities from different networks to interact by translating and routing interactions through the cross-network layer, thus maintaining the security of individual networks while enabling cross-network resource exchange and entity interaction.
2Productivity
If actual resource pool numbers are shared across networks, then resource exchange efficiency is improved, but security and access control are compromised
Solution Approach 1:
The patent creates a copy of the resource pool information in the form of aliases within the cross-network interaction network. Instead of sharing actual resource pool numbers across networks, the system uses alias copies that reference the real resources indirectly. This allows efficient resource exchange through the aliases while preventing unauthorized access to the actual resource pool information, thus maintaining security.
3Adaptability or versatility
If multiple real-time interaction networks are integrated into a single system, then cross-network interactions are enabled, but system complexity increases
Solution Approach 1:
The patent segments the overall system into distinct layers: individual real-time interaction networks maintain their independence, while the cross-network interaction network operates as a separate intermediary layer. This segmentation allows each network to remain simple and self-contained, while the cross-network layer handles the complexity of integration, thus enabling interoperability without overwhelming system complexity.
Data Source
AI summary
A cross-network interaction network for allowing cross-network real-time validation and interactions. The cross-network interaction network is set-up as a central location for managing interactions with resource exchanges between different real-time interaction networks. The real-time interaction networks are separate self-contained networks located within an area (e.g., country, or the like) or between different areas (e.g., different countries, or the like). Each self-contained real-time interaction network may have different systems, applications, processes, or the like that prevents the real-time interaction networks from allowing interactions outside of the real-time interaction networks. Consequently, the cross-network interaction network may set-up and utilize a messaging system, a clearing system, and/or a repository system to facilitate the interactions across the different real-time interaction networks.


