Cross-Network Interaction System with Alias-Based Resource Exchange

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Solution Overview

Problem

Real-time interaction networks are self-contained and isolated, preventing entities from interacting or exchanging resources across different networks, regardless of their geographical location or system differences.

Innovation Solution

A cross-network interaction system is established, utilizing a centralized repository, clearing system, and messaging system to facilitate interactions and resource exchanges between entities from different real-time interaction networks, employing aliases to manage resource transfers and settlements without revealing actual resource pool numbers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If real-time interaction networks are kept self-contained and isolated, then security and network integrity are maintained, but entities cannot interact or exchange resources across different networks

Engineering Contradiction:
Improvecross-network interaction capabilityVSAvoidnetwork security and integrity
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent introduces a cross-network interaction network as an intermediary system that mediates between isolated real-time interaction networks. This intermediary enables entities from different networks to interact by translating and routing interactions through the cross-network layer, thus maintaining the security of individual networks while enabling cross-network resource exchange and entity interaction.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If actual resource pool numbers are shared across networks, then resource exchange efficiency is improved, but security and access control are compromised

Engineering Contradiction:
Improveresource exchange efficiencyVSAvoidunauthorized access to resource information
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The patent creates a copy of the resource pool information in the form of aliases within the cross-network interaction network. Instead of sharing actual resource pool numbers across networks, the system uses alias copies that reference the real resources indirectly. This allows efficient resource exchange through the aliases while preventing unauthorized access to the actual resource pool information, thus maintaining security.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If multiple real-time interaction networks are integrated into a single system, then cross-network interactions are enabled, but system complexity increases

Engineering Contradiction:
Improvenetwork interoperabilityVSAvoidsystem architecture complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the overall system into distinct layers: individual real-time interaction networks maintain their independence, while the cross-network interaction network operates as a separate intermediary layer. This segmentation allows each network to remain simple and self-contained, while the cross-network layer handles the complexity of integration, thus enabling interoperability without overwhelming system complexity.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11121989B1Centralized repository and communication system for cross-network interactions
Publication Date: 2021.09.14 BANK OF AMERICA CORP
  • US11121989B1 patent drawing
  • US11121989B1 patent drawing
  • US11121989B1 patent drawing

AI summary

A cross-network interaction network for allowing cross-network real-time validation and interactions. The cross-network interaction network is set-up as a central location for managing interactions with resource exchanges between different real-time interaction networks. The real-time interaction networks are separate self-contained networks located within an area (e.g., country, or the like) or between different areas (e.g., different countries, or the like). Each self-contained real-time interaction network may have different systems, applications, processes, or the like that prevents the real-time interaction networks from allowing interactions outside of the real-time interaction networks. Consequently, the cross-network interaction network may set-up and utilize a messaging system, a clearing system, and/or a repository system to facilitate the interactions across the different real-time interaction networks.