Cross-Venue Environment Emulation Using Device Profile Adaptation

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Solution Overview

Problem

Current technologies lack a method to effectively emulate the environment created by network-connected devices in one venue at a different venue, despite existing hardware profiles for individual aspects like lighting and sound, due to differences in technology and characteristics between venues.

Innovation Solution

An emulation system that generates control information for devices in a second venue based on the effect achieved in a first venue, by associating devices with similar output types and adapting control data to match the parameters and characteristics of the second venue, allowing it to replicate the environment through lighting, audio, and display settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If hardware profiles for individual devices are used, then device-specific control is achieved, but environment-level emulation across different venues cannot be accomplished

Engineering Contradiction:
Improveenvironment emulation capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces an intermediary layer (the environment emulation system) that sits between the control system and individual devices. This intermediary translates environment-level control parameters into device-specific commands, enabling venue-to-venue emulation without direct modification of individual device profiles. The intermediary handles the complexity of mapping different device types and characteristics while maintaining a unified control interface.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system creates a universal control framework that can manage diverse device types (lighting, audio, display, effects) through a common environment-level interface. By defining venue characteristics and device associations at the environment level, the system achieves multi-functionality across different venue configurations without requiring separate control systems for each device type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Manufacturing precision

If devices from different venues are directly controlled with the same parameters, then control simplicity is maintained, but the different technology and characteristics between venues prevent accurate environment emulation

Engineering Contradiction:
Improveenvironment replication accuracyVSAvoidcontrol adaptation complexity
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

The system automatically adjusts control parameters based on venue-specific characteristics and device profiles. When emulating an environment from one venue to another, the system modifies parameters such as intensity, timing, and output levels to account for differences in device capabilities and venue acoustics or lighting conditions, achieving accurate replication without manual parameter tuning.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent applies local quality by allowing different parts of the control system to have different levels of adaptation. Individual device associations can have custom transformation rules based on their specific characteristics, while maintaining overall environment-level consistency. This enables precise control adaptation for each device type (lighting, audio, etc.) without complicating the overall control workflow.

Inventive Principle:
Principle #3Local quality

3Manufacturing precision

If venue characteristics and device parameters are extensively analyzed, then accurate environment emulation is achieved, but processing time and computational resources increase

Engineering Contradiction:
Improveemulation accuracyVSAvoidcontrol information generation time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system performs preliminary analysis of venue characteristics and device profiles during system setup or idle periods, storing processed association rules and transformation parameters in advance. When environment emulation is needed, the system retrieves pre-computed data rather than analyzing all parameters in real-time, significantly reducing processing time while maintaining emulation accuracy.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10932344B2Systems and methods for emulating an environment created by the outputs of a plurality of devices
Publication Date: 2021.02.23 ADEIA GUIDES INC
  • US10932344B2 patent drawing
  • US10932344B2 patent drawing
  • US10932344B2 patent drawing

AI summary

Systems and methods are disclosed for emulating an environment created by the outputs of a plurality of devices. The system receives device control data for a device in a first venue. The control of the outputs of said devices according to the device control data creates an environment within the first venue. The system retrieves profile data for devices within a second venue. The system associates a device in the second venue with a device from the first venue, both devices having a similar output type. The system then generates control information adapted from the associated device of the first venue for the device in the second venue. The system controls the outputs of each device in the second plurality of devices according to the generated control information to emulate the environment within the first venue in the second venue.