Ambience Lighting Control Using Cue Data for Timing Accuracy

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Solution Overview

Problem

Existing methods for creating ambience lighting effects in display spaces, such as cinemas, struggle to replicate the immersive experience of live stage performances like concerts or operas, as they rely on analyzing movie content which may not show the entire stage and cannot anticipate future content, leading to timing issues with lighting effects.

Innovation Solution

Derive ambience lighting effect input data from alternative sources like cue data from a cue manager during live performances or video analysis of the audience, rather than solely from the movie content, to create a more immersive experience by matching the lighting effects with the stage performance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Extent of automation

If ambience lighting effects are created by analyzing movie content, then the lighting effects can be automatically generated, but the timing accuracy deteriorates because the movie content may not show the entire stage and cameras may switch away from stage view

Engineering Contradiction:
Improveautomated lighting effect generationVSAvoidtiming accuracy of lighting effects
Core Design Contradiction:
Extent of automationVSMeasurement precision

Solution Approach 1:

The patent introduces cue data as an intermediary element that mediates between the stage performance and the ambience lighting system. Cue data, generated by a cue manager during live performances, serves as a reliable signal source that accurately reflects the timing and nature of lighting effects on stage, resolving the timing inaccuracy problem while maintaining automated control

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent applies preliminary action by capturing and storing cue data during the live performance before the recording is displayed in the display space. This pre-captured data includes timing information that can be synchronized with the playback, ensuring accurate timing of ambience lighting effects even when the performance is recorded or delayed

Inventive Principle:
Principle #10Preliminary action

2Loss of time

If ambience lighting effects are based on recorded performance data, then future lighting effects can be anticipated, but the adaptability to live performance variations deteriorates

Engineering Contradiction:
Improveability to anticipate future contentVSAvoidadaptability to live performance variations
Core Design Contradiction:
Loss of timeVSAdaptability or versatility

Solution Approach 1:

The patent implements feedback by using cue data that was generated during the actual live performance. This feedback mechanism ensures that the ambience lighting system responds to the actual performance events that occurred, maintaining adaptability to live variations while allowing for accurate timing during playback through the recorded cue data

Inventive Principle:
Principle #23Feedback

3Reliability

If the display space lighting matches the stage performance lighting exactly, then the immersive experience is improved, but the device complexity increases due to additional sensors and data processing requirements

Engineering Contradiction:
Improveimmersive experience qualityVSAvoidcomplexity of lighting system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent extracts only the essential cue data from the complex live performance environment, separating the critical timing and lighting effect information from other performance elements. This extraction approach maintains high immersive experience quality by capturing the essential lighting cues while avoiding the complexity of processing all sensory data from the performance space

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentEP2926626B1Method for creating ambience lighting effect based on data derived from stage performance
Publication Date: 2020.01.08 SIGNIFY HOLDING BV
  • EP2926626B1 patent drawingFigure 1A~1B
  • EP2926626B1 patent drawingFigure 2
  • EP2926626B1 patent drawingFigure 3

AI summary

The invention provides a method for creating in a display space an ambience lighting effect, wherein the display space comprises a screen configured to display moving images and a display space light source configured to provide the ambience lighting effect, wherein the moving images are representative of a stage performance in a performance space, the method comprising (a) deriving ambience lighting effect input data from one or more of (i) a light related cue provided by a cue manager, (ii) lighting effects accompanying the stage performance, and (iii) an analysis of a video shot by a video camera configured to monitor at least a part of an audience present in the performance space; and (b) displaying the moving images on the screen in the display space, while creating with the display space light source said ambience lighting effect at least based on the ambience lighting effect input data.