Mobile Terminal for Curling Match Analysis and Strategy

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Solution Overview

Problem

Current curling game analysis systems lack real-time data recording and analysis capabilities, limiting the ability to effectively analyze and understand key factors influencing team performance and strategy in curling matches.

Innovation Solution

A mobile terminal and curling match analysis system that includes a data collection unit, analysis unit, storage unit, output unit, and control unit, allowing for real-time input and analysis of curling data, including stone position tracking, statistical analysis, and pattern recognition to determine winning and losing factors based on team level, attack and defense strategies, and throw patterns.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If real-time data recording and analysis capabilities are implemented, then the ability to analyze team performance and strategy is improved, but device complexity increases

Engineering Contradiction:
Improvedata analysis capabilityVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system is divided into distinct functional modules: a mobile terminal for data input and display, a server for data storage and processing, and various analysis units (match analysis unit, operation analysis unit, strategy analysis unit). Each module performs a specific function, allowing the complex analysis capabilities to be distributed and managed separately, thus improving measurement precision without overwhelming device complexity in a single component.

Inventive Principle:
Principle #1Segmentation

2Loss of information

If comprehensive curling data collection and analysis is performed, then insight into team performance and strategy is improved, but loss of time in data processing increases

Engineering Contradiction:
Improvedata completenessVSAvoiddata processing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The server pre-stores comprehensive curling statistical analysis information and historical data in a database before actual match analysis is needed. During match analysis, the match analysis unit queries and retrieves pre-processed statistical information rather than computing everything from raw data in real-time. This preliminary preparation of data reduces the time required for comprehensive data processing during actual analysis.

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If detailed statistical analysis information is provided, then understanding of winning and losing factors is improved, but device complexity increases

Engineering Contradiction:
Improvestatistical information completenessVSAvoidanalysis system complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The server performs multiple functions: it stores raw match data, maintains historical statistical databases, processes real-time match analysis, conducts operation analysis, performs strategy analysis, and generates comprehensive reports. By consolidating these diverse functions into a single multi-functional server system, the patent provides detailed statistical analysis information without requiring multiple separate complex devices, thus managing overall system complexity while delivering comprehensive information.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10016668B2Mobile terminal for curling analysis and curling match analysis system using the same
Publication Date: 2018.07.10 FOUND OF SOONGSIL UNIV IND COOP
  • US10016668B2 patent drawing
  • US10016668B2 patent drawing
  • US10016668B2 patent drawing

AI summary

A mobile terminal for displaying curling game information is provided. The mobile terminal includes a first screen configured to receive and display the curling game information, a second screen configured to display statistical information based on pre-stored statistical analysis information according to the curling game information which is input by a user, and a computing component coupled to both of the first screen and the second screen. When a first team and a second team are in a curling game, the pre-stored statistical analysis information include at least one of the followings delivery information as to which team delivers a first stone of each end of the curling game, score distribution information, delivery type information, performance information for each delivery, winning rate information for each team as to the each end of the curling game, and game record information.