Curved AR Interface for Immersive Virtual Try-On
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Solution Overview
Problem
Current AR-related applications utilize two-dimensional User Interfaces (UIs), which limit the immersive try-on experience for online shopping, particularly for clothing and shoes, as users cannot visualize how items would fit or look on them.
Innovation Solution
Implementing a method and apparatus for displaying a curved interface that includes item information, allowing it to move along a set direction in response to user interactions, enhancing the visual experience by converting 2D mesh nodes to 3D render nodes for a more immersive 3D UI, enabling features like virtual try-on and improved interaction effects.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Illumination intensity
If two-dimensional UIs are used in AR applications, then the interface is simple to implement and maintain, but the visual effects and user immersion are limited
Solution Approach 1:
The patent transforms traditional two-dimensional UI interfaces into three-dimensional curved interfaces by mapping 2D mesh nodes to 3D render nodes. This dimensionality change allows the interface to wrap around virtual objects (such as shoes or clothes) in AR scenes, creating immersive visual effects where the UI appears to be part of the 3D environment rather than a flat overlay, thereby resolving the contradiction between visual effects and interface complexity.
2Adaptability or versatility
If curved interfaces are implemented to enhance visual effects, then user immersion is improved, but the complexity of interface rendering and interaction increases
Solution Approach 1:
The patent employs curved interface design where the UI elements are rendered on a curved surface that conforms to the shape of virtual objects. The interface uses spherical or cylindrical coordinate systems to position and animate UI elements along curved paths, creating a more natural and immersive user experience that adapts to the 3D geometry of the virtual objects being tried on.
Solution Approach 2:
By transitioning from 2D to 3D interface rendering, the system enables UI elements to exist in three-dimensional space around virtual objects. This allows the interface to adapt to different viewing angles and distances, providing enhanced user immersion while the underlying node mapping technique manages the rendering complexity.
3Illumination intensity
If 2D mesh nodes are converted to 3D render nodes for curved interface display, then the visual immersion is enhanced, but the computational resources and processing time increase
Solution Approach 1:
The patent performs preliminary conversion of 2D mesh nodes to 3D render nodes before the actual rendering process. By pre-computing the 3D node positions and relationships, the system reduces the computational burden during real-time rendering and interaction, allowing the curved interface to be displayed with enhanced visual immersion while managing computational resource consumption more efficiently.
Data Source
AI summary
An interface display method and apparatus, an electronic device, and a storage medium. The interface display method includes: displaying a curved interface in response to a preset operation, the curved interface including at least one piece of first item information; and controlling the at least one piece of first item information moving along a set direction in response to a trigger operation acting on the curved interface.


