Curved Immersive Desktop Display for Reduced Eye Refocusing

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Solution Overview

Problem

Current desktop displays, including slightly curved models, require users to constantly refocus their eyes to view different areas, leading to digital eye strain and reduced productivity.

Innovation Solution

Implementing a three-dimensional curved immersive digital desktop display using OLED, AMOLED, or MicroLED technologies, shaped as a spherical segment or toric form, allowing all display areas to be viewed at nearly the same distance, reducing eye strain and enhancing user experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If a planar display is used, then the display area is large and can be viewed from a distance, but the user must constantly refocus eyes to view different areas causing digital eye strain

Engineering Contradiction:
Improvedisplay areaVSAvoiddigital eye strain
Core Design Contradiction:
Area of stationary objectVSObject-affected harmful factors

Solution Approach 1:

The display surface is curved along the Z-axis with a radius of curvature between 0.5 to 2 meters, allowing the edges of the large display to remain within the user's peripheral vision and reducing the need for constant eye refocusing while maintaining a large display area

Inventive Principle:
Principle #14Spheroidality (Curvature)

2Ease of operation

If a slightly curved display is used, then edge viewing is improved and peripheral vision is utilized, but users must still refocus eyes to scan peripheral areas

Engineering Contradiction:
Improveedge viewing comfortVSAvoideye refocusing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The optimized curvature radius of 0.5 to 2 meters positions the entire display surface within the user's comfortable viewing zone, allowing peripheral areas to be viewed without eye refocusing and eliminating the time loss associated with scanning planar displays

Inventive Principle:
Principle #14Spheroidality (Curvature)

Solution Approach 2:

The display transitions from a two-dimensional planar surface to a three-dimensional curved surface, adding depth dimension to the display geometry to better match human visual perception and reduce eye strain

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS12494143B2Immersive digital desktop display system
Publication Date: 2025.12.09 WELCK STEVEN A
  • US12494143B2 patent drawing
  • US12494143B2 patent drawing
  • US12494143B2 patent drawing

AI summary

An immersive digital desktop display includes a frame that incorporates an inner display mount surface that has a curvature of a rectangular spherical segment or a rectangular toric segment based on a set user viewing distance. An emissive display panel can be a backplane having a plurality of LED display panels, a moldable backplane emissive sheet, a flexible emissive display sheet, etc. The emissive display panel is mounted to the inner mounting surface of the conformal frame.