Curved Device Haptic Feedback via Segmented Sensor and Actuator

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Solution Overview

Problem

Curved computing devices often lack haptic feedback capabilities, which limits the immersive user experience and realistic interaction with virtual environments.

Innovation Solution

A system comprising a curved device with a sensor to detect user interactions, a processor to determine and transmit haptic effects based on these interactions, and a haptic output device to provide tactile feedback, such as vibrations or changes in friction, simulating forces and textures based on the device's curvature.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Shape

If a curved device is used to provide unique interfaces and user experiences, then the device shape and user experience are improved, but haptic feedback capability is lost

Engineering Contradiction:
Improvecurved shapeVSAvoidhaptic feedback capability
Core Design Contradiction:
ShapeVSAdaptability or versatility

Solution Approach 1:

The device is segmented into distinct functional components: a curved outer housing for structural integrity and display, and a separate haptic output device integrated within the housing that can independently generate haptic effects. This segmentation allows the curved shape to be maintained while adding haptic functionality without compromising either feature.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The haptic output device is merged with the curved outer housing structure, where the haptic mechanism is integrated within the housing boundaries. This combining approach enables the device to maintain its curved aesthetic and form factor while incorporating haptic feedback capabilities, resolving the contradiction between shape and functionality.

Inventive Principle:
Principle #5Merging (Combining)

2Adaptability or versatility

If haptic feedback is added to a curved device, then user experience is improved, but device complexity increases

Engineering Contradiction:
Improvehaptic feedback capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The haptic output device is designed as a multi-functional component that can generate various haptic effects (vibrations, textures, forces) through a single integrated mechanism. This universality reduces system complexity by avoiding the need for multiple separate haptic actuators, while still providing rich haptic feedback capabilities across different user interactions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The processor automatically determines appropriate haptic effects based on sensor input from user interactions, eliminating the need for complex external control systems. The system self-regulates by receiving sensor signals, processing interaction data, and autonomously selecting and transmitting corresponding haptic signals, thereby reducing overall system complexity while maintaining advanced haptic capabilities.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS9921650B2Systems and methods for haptically-enabled curved devices
Publication Date: 2018.03.20 IMMERSION CORP
  • US9921650B2 patent drawing
  • US9921650B2 patent drawing
  • US9921650B2 patent drawing

AI summary

One illustrative system disclosed herein includes a curved device that includes a curved outer housing, The illustrative system also includes a sensor configured to detect a user interaction with the curved device and transmit a sensor signal associated with the user interaction. The illustrative system additionally includes a processor in communication with the sensor, the processor configured to: receive the sensor signal from the sensor; determine a user interaction based on the sensor signal, determine a first haptic effect based at least in part on the user interaction, and transmit a haptic signal associated with the first haptic effect. The illustrative system also includes a haptic output device configured to receive the haptic signal and output the first haptic effect.