Curved Desktop Display Geometry for Consistent Eye Focus

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Solution Overview

Problem

Current desktop displays, including those with slight curvature, require users to constantly refocus their eyes to view different areas, leading to digital eye strain and reduced productivity.

Innovation Solution

Implementing a three-dimensional curved immersive digital desktop display using OLED, AMOLED, and other technologies, forming a spherical or toric segment to maintain a consistent viewing distance across the display surface, reducing the need for eye refocusing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a planar display surface is used, then manufacturing is simple and cost-effective, but users must constantly refocus their eyes leading to digital eye strain

Engineering Contradiction:
Improveuser comfortVSAvoiddisplay structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies spherical curvature to the display surface, creating a sphere-shaped display where all points on the screen are equidistant from the user's eyes. This curvature allows users to view the entire display without refocusing, eliminating digital eye strain while maintaining ease of operation.

Inventive Principle:
Principle #14Spheroidality (Curvature)

2Ease of operation

If a slightly curved display is used, then edge viewing is improved, but users still must refocus their eyes

Engineering Contradiction:
Improveviewing comfortVSAvoiduser productivity
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent implements a fully spherical display surface rather than slight curvature, ensuring that all display points are at the same distance from the user's eyes. This complete spherical geometry eliminates the need for eye refocusing entirely, improving both viewing comfort and productivity by allowing continuous focus on any part of the display.

Inventive Principle:
Principle #14Spheroidality (Curvature)

3Area of stationary object

If a large desktop display is used, then more information can be displayed, but the edges require multiple focal points

Engineering Contradiction:
Improvedisplay areaVSAvoideye focus requirement
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

The patent creates a sphere-shaped display where the curvature is specifically designed so that all points on the display surface are equidistant from the user's eyes. This geometric configuration allows a large display area to be viewed without requiring multiple focal points, as the spherical surface naturally positions all content at a consistent viewing distance.

Inventive Principle:
Principle #14Spheroidality (Curvature)

Data Source

PatentUS20260094550A1Immersive digital desktop display system
Publication Date: 2026.04.02 WELCK STEVEN A
  • US20260094550A1 patent drawing
  • US20260094550A1 patent drawing
  • US20260094550A1 patent drawing

AI summary

An immersive digital desktop display includes a frame that incorporates an inner display mount surface that has a curvature of a rectangular spherical segment or a rectangular toric segment based on a set user viewing distance. An emissive display panel can be a backplane having a plurality of LED display panels, a moldable backplane emissive sheet, a flexible emissive display sheet, etc. The emissive display panel is mounted to the inner mounting surface of the conformal frame.