Curved Projection Screen Gaming Machine

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Solution Overview

Problem

Traditional gaming machines with liquid crystal display devices have limitations in image representation due to flat screens, restricted size, limited brightness control, and lack of decorativeness, resulting in two-dimensional and confined image effects.

Innovation Solution

A gaming machine design featuring a curved screen with a projector that projects light onto the back surface, allowing for three-dimensional image representation without a frame, broader display area, and varied brightness through light-transmissive materials and structures, including a light diffusion member and half-mirror, to create diverse and engaging visuals.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Shape

If a liquid crystal display device is used, then the screen can display images, but the screen is flat and the effect representation by images is limited

Engineering Contradiction:
Improvescreen shapeVSAvoidimage representation capability
Core Design Contradiction:
ShapeVSAdaptability or versatility

Solution Approach 1:

The patent applies curvature to the screen surface by using a projection-type display that projects images onto a curved or spherical surface rather than a flat liquid crystal display. This curvature enables three-dimensional image representation and enhances the visual effect, directly resolving the contradiction between maintaining a simple display structure and achieving diverse image representation.

Inventive Principle:
Principle #14Spheroidality (Curvature)

2Area of stationary object

If the liquid crystal display device is provided inside an exterior member, then the device is protected, but the size of the screen is restricted by the exterior member or frame

Engineering Contradiction:
Improvescreen sizeVSAvoidintegration with exterior member
Core Design Contradiction:
Area of stationary objectVSEase of manufacture

Solution Approach 1:

The patent extracts the display function from a conventional framed liquid crystal display and implements it through a projection system that can utilize the entire exterior member surface as the display area. This eliminates the restriction of frames and allows the screen size to extend to the full boundaries of the exterior member, maximizing the display area while maintaining integration.

Inventive Principle:
Principle #2Taking out (Extraction)

3Area of stationary object

If a front door with hinge is provided, then the door can open and close, but the hinge narrows the area for displaying images

Engineering Contradiction:
Improveimage display areaVSAvoiddoor operation
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

The patent uses a curved or spherical projection surface that can accommodate door movement without requiring traditional hinges. The projection surface can be positioned on the door in a way that utilizes the entire available area, including regions that would otherwise be occupied by hinge mechanisms, thereby maximizing the image display area while maintaining door operability.

Inventive Principle:
Principle #14Spheroidality (Curvature)

4Shape

If the liquid crystal display is flat, then reflection is restrained, but the display lacks decorativeness and three-dimensional effect

Engineering Contradiction:
Improvescreen surface shapeVSAvoidlight reflection
Core Design Contradiction:
ShapeVSObject-affected harmful factors

Solution Approach 1:

The patent employs a curved or spherical projection surface that inherently controls light reflection through its geometry. The curved surface disperses reflected light in multiple directions, reducing glare and unwanted reflections while simultaneously providing three-dimensional visual effects and enhanced decorativeness, thus resolving the contradiction between reflection control and visual appeal.

Inventive Principle:
Principle #14Spheroidality (Curvature)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution enables the gaming machine to provide diverse and engaging three-dimensional image representation, expanding the display area and enhancing visual effects with varied brightness and depth, overcoming the limitations of traditional liquid crystal display devices.

Implementation Method 1

a screen (e.g., screen unit 10040 and the like) whose surface at least partially includes a curved surface (e.g., curved portion 10042 and the like); a projector (e.g., projector 10020 and the like) accommodated inside a casing, which is configured to project light to the screen, wherein the light projected by the projector is incident on a back surface side of the screen from the inside of the casing; the screen lets the light incident on the back surface side of the screen pass to the front surface side of the screen

Methodology Applied
Scientific EffectLight transmission: Light

Data Source

PatentUS10614653B2Gaming machine including projection-type display screen
Publication Date: 2020.04.07 UNIVERSAL ENTERTAINMENT CORP
  • US10614653B2 patent drawing
  • US10614653B2 patent drawing
  • US10614653B2 patent drawing

AI summary

There is provided a gaming machine capable of providing diverse type of image representation. The gaming machine 1 includes: a screen unit 10040 whose surface at least partially includes curved portions 10042; and a projector 10020 accommodated inside a casing 2, which is configured to project light to the screen unit 10040. Light projected by the projector 10020 is incident on a back surface side of the screen unit 10040 from the inside of the casing 2. The screen unit 10040 lets the light incident on the back surface side of the screen unit 10040 pass the screen unit 10040, thereby enabling displaying of an image on the front surface side of the screen unit 10040 positioned on the surface of the casing 2.