Customizable Bonus Game System with Dynamic Feature Integration

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing gaming systems offer predictable and non-interactive bonus games, which become monotonous for players over time, lacking customization and variation.

Innovation Solution

A gaming system that triggers a customizable bonus game by incorporating features from multiple primary games, allowing players to select between standard and customizable bonus games, and modifying the bonus game to include unique features from the primary game that triggered it, enhancing interaction and variety.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a predictable and non-interactive bonus game is provided, then the bonus game structure is simple and easy to implement, but the player engagement and excitement decrease over time

Engineering Contradiction:
Improvebonus game implementation simplicityVSAvoidplayer engagement and game variety
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The bonus game transitions from a static, predetermined sequence to a dynamic structure where the game flow, available actions, and outcomes change based on player choices. The system dynamically generates bonus game scenarios by combining elements from multiple primary games, creating varied experiences that adapt to player decisions rather than following a fixed script.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The bonus game is divided into discrete selectable actions or events that players can choose from, rather than a continuous predetermined sequence. Each segment represents a distinct interaction point where player agency matters, allowing the bonus game to be constructed from modular components that can be recombined in different ways based on player selections.

Inventive Principle:
Principle #1Segmentation

2Device complexity

If a fixed bonus game sequence is used, then the game programming and management is simplified, but the player interaction and customization options are limited

Engineering Contradiction:
Improvebonus game programming complexityVSAvoidplayer interaction capability
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

A single bonus game framework serves multiple functions by incorporating elements from different primary games (slots, video poker, blackjack, etc.). The system uses a universal structure that can adapt to various game types through configuration rather than requiring separate fixed sequences for each game type, reducing overall complexity while increasing versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The bonus game structure dynamically adapts its complexity and content based on the triggering primary game and player selections, rather than using a single fixed sequence for all scenarios. This allows the system to manage complexity through conditional logic that activates appropriate game elements based on the situation.

Inventive Principle:
Principle #15Dynamics

3Stability of the object's composition

If the same bonus game is provided for all primary games, then the system consistency is maintained, but the game variety and player excitement decrease

Engineering Contradiction:
Improvesystem consistencyVSAvoidgame variety across primary games
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The bonus game system maintains a consistent overall framework and structure across all primary games, while allowing local variations in specific game elements, available actions, and thematic content based on which primary game triggered the bonus. Each primary game contributes its unique features to the bonus game experience while maintaining system-wide consistency in rules and interface.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system merges elements from multiple primary games into a single integrated bonus game experience. Rather than providing separate bonus games for each primary game, the system combines features, symbols, and mechanics from slots, video poker, blackjack and other games into one unified but customizable bonus structure that adapts to the triggering game.

Inventive Principle:
Principle #5Merging (Combining)

4Productivity

If players cannot choose bonus game features, then the bonus game delivery is straightforward and efficient, but the player control and engagement are reduced

Engineering Contradiction:
Improvebonus game delivery efficiencyVSAvoidplayer control over bonus game
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The bonus game transitions from a static predetermined sequence to a dynamic structure where the game flow, available actions, and outcomes change based on player choices. The system dynamically generates bonus game scenarios by combining elements from multiple primary games, creating varied experiences that adapt to player decisions rather than following a fixed script.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates player selections and decisions as feedback that directly influences the subsequent bonus game events and outcomes. Player choices are processed and fed back into the game logic to determine which actions become available, what events occur next, and how the bonus game progresses, creating a responsive interactive experience.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10332340B2Gaming system and method providing a bonus game customizable with one or more features from multiple different primary games
Publication Date: 2019.06.25 INTERNATIONAL GAME TECHNOLOGY INC
  • US10332340B2 patent drawing
  • US10332340B2 patent drawing
  • US10332340B2 patent drawing

AI summary

Various embodiments of the present disclosure provide a gaming system and method providing a bonus game customizable with features of one or more primary games. In various embodiments, the gaming system may trigger the customizable bonus game in association with a play of any one of a plurality of different primary games, each of which includes one or more features. Before providing a play of the customizable bonus game, the gaming system modifies the customizable bonus game to include one of the features of the primary game that triggered the customizable bonus game that is not included in any of the other primary games. The modification is in addition to at least one prior modification of the customizable bonus game. Thus, the gaming system enables a player to customize the combination of features included in the customizable bonus game by playing a variety of different primary games.