Customizing Shared Online Environments via Preference Segmentation

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Solution Overview

Problem

In shared online environments, it is challenging to reconcile customized individual personalization with group dynamics, as individuals often sacrifice personalized content to maintain social benefits, leading to a lack of tailored experiences that cater to their specific interests.

Innovation Solution

A system and method that provide customized experiences in a shared online environment by using user preference data to modify the shared environment for each client station, while maintaining a perception of a unified space through interaction filtering and translation of user actions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If customized individual personalization is implemented in shared online environments, then user engagement and retention improve, but group dynamics and social cohesion deteriorate

Engineering Contradiction:
Improveuser engagementVSAvoidgroup dynamics
Core Design Contradiction:
ProductivityVSStability of the object's composition

Solution Approach 1:

The system segments the online environment into shared common spaces and personalized custom spaces. The server identifies user preferences and dynamically creates customized portions of the environment for each user while maintaining a common shared environment. This allows users to enjoy personalized content in their custom spaces while still participating in group activities in shared spaces, thus maintaining both individual engagement and group cohesion.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system applies local quality by providing different environmental qualities to different users within the same shared environment. Each user receives customized content, features, and experiences tailored to their preferences in their personalized portions, while the shared portions remain consistent for all users. This enables simultaneous personalization and group unity.

Inventive Principle:
Principle #3Local quality

2Productivity

If customized individual personalization is implemented in shared online environments, then user retention improves, but system complexity increases

Engineering Contradiction:
Improveuser retentionVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system employs self-service mechanisms by automatically identifying user preferences through analysis of user actions and behavior patterns. The server dynamically creates and updates customized environments without requiring manual user configuration or complex user settings. This automation reduces the operational complexity of managing personalized content at scale while maintaining high user retention through continuous customization.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system implements feedback loops by continuously monitoring user actions and preferences within the shared environment. The server uses this feedback to dynamically adjust and refine personalized content delivery, creating customized environments that evolve based on user behavior. This automated feedback mechanism enables effective personalization without requiring complex manual intervention.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9729593B2System and method for customized experiences in a shared online environment
Publication Date: 2017.08.08 ADEIA MEDIA HOLDINGS INC
  • US9729593B2 patent drawing
  • US9729593B2 patent drawing
  • US9729593B2 patent drawing

AI summary

There is provided a system and method for providing customized experiences to a plurality of client stations in a shared environment. There is provided an accounts database having data relating to a plurality of clients, an online server having a server processor and hosting the shared environment for access by the plurality of client stations, and an online client application for execution by a client processor of a client station. The server processor is configured to retrieve client data from the accounts database relating to a client, determine client preferences of the client based on the client data, create a customized environment from the shared environment according to the client preferences, and send the customized environment to the online client application of a client station associated with the client for rendering the customized environment on a client display. User interactions may be filtered to maintain a shared environment perception.