Surround-Display Dart Target for Hit-Triggered Event Effects
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Solution Overview
Problem
Existing dart game apparatuses lack features to enhance user interest and convenience, limiting their appeal and enjoyment for a diverse range of players.
Innovation Solution
A dart game apparatus with a display area surrounding the target that outputs changeable images and event effects, including a display unit, image projector, camera, and controller to enhance visual engagement and interaction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a dart game apparatus uses only basic components (dart and target), then it is simple and convenient to use anywhere, but it lacks features to enhance user interest and entertainment
Solution Approach 1:
The patent combines multiple functions into a single integrated apparatus: the display unit surrounds the target to show scores and event effects, the camera captures player images, and the controller coordinates all components. This merging creates an enhanced entertainment experience while maintaining a unified compact structure that can be placed in dedicated spaces.
Solution Approach 2:
The dart game apparatus performs multiple functions simultaneously: it displays scores on the surrounding display area, captures player images with the camera, projects event effects based on hit locations, and provides audio feedback. This multi-functionality enhances user interest and entertainment value within a single apparatus.
2Ease of operation
If event effects are displayed based on hit location, then user engagement is enhanced, but the apparatus requires additional components increasing complexity
Solution Approach 1:
The display unit is arranged to surround the target, creating different display zones corresponding to different hit locations. When a player hits specific areas of the target, corresponding event effects are displayed in specific portions of the surrounding display area, providing localized visual feedback that enhances engagement.
Solution Approach 2:
The apparatus provides immediate visual feedback through the display unit and audio feedback through the speaker based on where the dart hits the target. The controller detects the hit location and triggers appropriate event effects, creating a responsive interactive experience that enhances user engagement.
3Adaptability or versatility
If multiple display components (display unit, projector, camera) are added, then visual engagement and interaction are improved, but the apparatus becomes more complex and expensive
Solution Approach 1:
The display unit, camera, projector, and speaker are integrated into a single coordinated system controlled by a central controller. These components work together synergistically: the camera captures images, the display unit shows scores and effects, the projector enhances visual effects, and the speaker provides audio feedback, creating a comprehensive entertainment experience.
Solution Approach 2:
Each component serves multiple functions within the system. The display unit not only shows scores but also displays event effects and captured images. The camera captures player images for both entertainment purposes and score verification. This multi-functionality justifies the added complexity by providing diverse interactive capabilities.
Data Source
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AI summary
Disclosed are a dart game apparatus and a dart game system outputting an event effect. The dart game apparatus may include: a dart target having a plurality of score areas; a sensing unit sensing a hit location of a dart pin in the dart target; a display unit providing a display area surrounding the dart target and disposed to provide variable screen to a location adjacent to at least a part of an outline of the dart target, and outputting the event effect based at least partially on the hit location of the dart pin in the dart target; and a controller determining a location of event image to be displayed on the variable screen based on the hit location of the dart pin in the dart target, the event image being determined based on the dart game result at least partially based on the sensed hit location of the dart pin, and controlling the display unit output the event image at a time subsequent to the sensing unit sensing the hit location of the dart pin in the dart target.