Debug-Task-Provider Interface for Multithreaded Task Debugging

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Solution Overview

Problem

Debuggers often limit their capabilities by the information and abstraction levels they can provide to users, particularly when dealing with task-based programming models, as they are primarily designed to work with threads and processes, making it difficult to effectively debug applications that utilize tasks or work-items.

Innovation Solution

The introduction of a debug-task-provider interface and implementation that supports task-based programming models, allowing for the enumeration of tasks, task hierarchy, and manipulation of task properties, enabling developers to view and manipulate task information independently of the specific task model used by the application.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a debugger is designed to work primarily with threads and processes, then it can provide stable and well-defined debugging capabilities for traditional multithreaded programs, but it cannot effectively debug applications that utilize tasks or work-items in task-based programming models

Engineering Contradiction:
Improvedebugging capability for task-based programming modelsVSAvoiddebugger architecture complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a task provider as an intermediary component between the debugger engine and the task-based programming model. The task provider translates task-specific debugging requirements into standard thread debugging operations, allowing the existing debugger engine to handle tasks without requiring fundamental architectural changes. This mediator layer enables the debugger to work with tasks while maintaining its原有 design based on threads and processes.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If a debugger provides detailed information about internal state at multiple abstraction levels, then it can offer comprehensive debugging capabilities, but the user interface capabilities are limited by the kind of information the debugger engine provides

Engineering Contradiction:
Improvetask information visibility to user interfaceVSAvoidinformation mapping complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent segments the debugging information into distinct components: task identifiers, task states, task hierarchies, and task properties. Each component is handled separately by the task provider, which then presents them to the user interface in an organized manner. This segmentation allows the user interface to receive comprehensive task information without being overwhelmed by the complexity of extracting and organizing it from the debuggee's internal state.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8156476B2Debugging support for tasks in multithreaded environments
Publication Date: 2012.04.10 MICROSOFT TECHNOLOGY LICENSING LLC
  • US8156476B2 patent drawing
  • US8156476B2 patent drawing
  • US8156476B2 patent drawing

AI summary

A debugger enhancement provides a debug-task-provider interface whose implementation includes routines designed to support debugging of programs that contain tasks written for a specific programming model. Task creation hierarchies, individual task properties, resource dependencies, synchronization dependencies, and other information can be made accessible during debugging, through a model-independent interface. In a multithreaded environment, a mapping between tasks and threads is also available.