Decentralized Video Game Transaction Platform Using Blockchain

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Solution Overview

Problem

Current video game platforms rely on centralized servers for transferring in-game assets and currencies, which are prone to reliability and security issues due to single points of failure, race conditions, and potential for fraud, leading to challenges in managing authenticity and ownership of virtual assets.

Innovation Solution

A distributed blockchain-based platform is implemented to securely manage and track transactions of in-game assets, currencies, and other data, utilizing a network of client devices that verify and record transactions on a shared digital ledger, preventing modification and ensuring secure, reliable, and decentralized record-keeping.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If centralized servers are used for transferring in-game assets and currencies, then transaction management is simplified and centralized control is achieved, but reliability and security deteriorate due to single points of failure and vulnerability to attacks

Engineering Contradiction:
Improvetransaction managementVSAvoidsystem reliability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent divides the centralized server system into multiple distributed nodes (client devices) that each maintain copies of the blockchain ledger. This segmentation eliminates the single point of failure by distributing transaction verification and record-keeping across multiple independent entities, thereby improving reliability while maintaining transaction management capabilities.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a blockchain ledger as an intermediary mechanism that enables peer-to-peer transaction verification between client devices without requiring a centralized server. The blockchain acts as a trusted mediator that records and validates all in-game asset and currency transactions, ensuring reliability and security through its immutable distributed structure.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If centralized servers are used for managing in-game assets, then control and management is centralized, but security deteriorates due to potential fraud and cyberattacks

Engineering Contradiction:
Improvecentralized controlVSAvoidsecurity vulnerabilities
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The patent segments the centralized control function into distributed consensus mechanisms where multiple client devices independently verify transactions. This segmentation removes the single point of security vulnerability by requiring network-wide consensus for transaction validation, making the system resistant to fraud and cyberattacks while maintaining adaptability through programmable smart contracts.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements continuous feedback loops where each node in the distributed network verifies transactions against the blockchain ledger and provides consensus feedback. This feedback mechanism ensures security by requiring multiple independent validations before transaction completion, preventing fraud while maintaining versatile control through decentralized governance.

Inventive Principle:
Principle #23Feedback

3Quantity of substance

If centralized servers are used for record-keeping, then data storage is centralized, but reliability deteriorates due to data loss from server failure or corruption

Engineering Contradiction:
Improvedata storage capacityVSAvoiddata integrity
Core Design Contradiction:
Quantity of substanceVSReliability

Solution Approach 1:

The patent segments the centralized data storage into multiple distributed copies of the blockchain ledger stored across numerous client devices. Each node maintains a complete or partial copy of the transaction history, ensuring that data integrity is preserved even if individual nodes fail. This segmentation provides redundancy and eliminates single points of data loss.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent enables each client device to maintain local copies of the blockchain ledger with specific properties optimized for their role in the network. Different nodes may store different portions or types of data locally, improving overall system reliability through distributed redundancy while maintaining data integrity through cryptographic verification at each local instance.

Inventive Principle:
Principle #3Local quality

4Reliability

If distributed blockchain-based platform is implemented, then security and reliability are improved, but device complexity increases

Engineering Contradiction:
Improvesystem reliabilityVSAvoidplatform complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent enables client devices to autonomously verify and record transactions using the blockchain protocol without requiring complex centralized server infrastructure. Each device independently performs cryptographic verification and maintains ledger copies, reducing the need for complex external management systems while improving reliability through self-organizing distributed consensus.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent designs the blockchain platform to perform multiple functions (transaction verification, record-keeping, consensus achievement, fraud prevention) through a single unified distributed protocol. This multi-functionality reduces overall system complexity by eliminating the need for separate specialized systems for each function, while maintaining high reliability through the integrated nature of the blockchain mechanism.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11951400B2Secure decentralized video game transaction platform
Publication Date: 2024.04.09 SONY INTERACTIVE ENTERTAINMENT LLC
  • US11951400B2 patent drawing
  • US11951400B2 patent drawing
  • US11951400B2 patent drawing

AI summary

Multiple video game consoles each store a blockchain ledger with multiple blocks, which is either associated with a particular video game or with a the particular type of video game console that the video game consoles are each characterized by. One of the consoles receives a message identifying an intended transaction corresponding to transfer of an identified quantity of an in-game virtual asset from a transferor account to a transferee account. The console verifies that the intended transaction is valid and generates a new block that includes the transaction, optionally one or more additional verified intended transactions, and a block header that includes a hash of a most recent block in the blockchain ledger. The console appends the new block to the blockchain ledger and transmits it to the other consoles, which each also append the new block to their copy of the blockchain ledger, thereby completing the transaction.