Decision-Based Learning System for Simulating Expert Decision-Making

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Solution Overview

Problem

Current educational technologies lack effective methods to simulate real-world decision-making processes, failing to provide learners with authentic and structured environments to practice and master expert-level decision-making skills.

Innovation Solution

The development of a Decision-Based Learning (DBL) system that includes a Decision-Based Learning Markup Language (DBLML), a Decision Engine, and an Authoring Tool, which creates a model of expert decision-making, organizes content around decision points, and presents learners with scenarios that require iterative decision-making to reach problem resolution, using contextual and instructional components.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional educational technologies are used to teach decision-making, then content delivery is straightforward, but they fail to simulate real-world decision-making processes and provide authentic learning experiences

Engineering Contradiction:
Improveability to simulate real-world decision-makingVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates virtual copies of real-world decision-making scenarios through the decision model, which replicates expert decision processes in a controlled digital environment. This allows learners to practice with authentic scenarios without the complexity of real-world consequences, resolving the contradiction between authenticity and manageability

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The decision model segments complex decision-making processes into discrete decision points with specific criteria and options. This breakdown allows the system to simulate realistic decision sequences while maintaining structural clarity and ease of navigation for learners

Inventive Principle:
Principle #1Segmentation

2Productivity

If a structured decision model with multiple decision points is implemented, then learners can practice iterative decision-making, but the system complexity increases

Engineering Contradiction:
Improvelearning efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system dynamically adapts the learning path based on learner choices at each decision point. The decision model allows for branching scenarios where different decisions lead to different outcomes and subsequent decision points, creating an adaptive learning experience that improves efficiency without requiring a completely complex system structure

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The decision model employs a nested structure where decision points are organized hierarchically with parent-child relationships. Each decision point contains embedded criteria, options, and consequences that nest within the broader decision framework, allowing complex learning paths to be managed through organized sub-components

Inventive Principle:
Principle #7Nested doll (Nesting)

3Measurement precision

If expert decision-making processes are modeled in detail, then learning outcomes converge on expert-level proficiency, but the difficulty of creating and maintaining the model increases

Engineering Contradiction:
Improvelearning outcome accuracyVSAvoidmodel creation difficulty
Core Design Contradiction:
Measurement precisionVSDifficulty of detecting and measuring

Solution Approach 1:

The system incorporates feedback mechanisms that compare learner decisions against the expert decision model, providing guidance and correction. This feedback loop allows the model to maintain high precision in measuring learning outcomes while reducing the difficulty of model creation, as the system automatically evaluates and adjusts based on learner performance data

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10088984B2Decision based learning
Publication Date: 2018.10.02 BRIGHAM YOUNG UNIV
  • US10088984B2 patent drawing
  • US10088984B2 patent drawing
  • US10088984B2 patent drawing

AI summary

A decision based learning apparatus can include a decision module configured to implement a decision model associated with a problem, the decision model including a plurality of decisions associated with solving the problem, a problem profile module configured to store a problem profile, the problem profile defining the problem and a solution to the problem, a learning storage module configured to store at least one learning module associated with at least one of the plurality of decisions, and a decision scenario interface module configured to generate a scenario based on the decision model and the problem profile and to present the scenario based on the decision model and the problem profile to a user.