Delayed Payment Redemption Card System

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Solution Overview

Problem

Prepaid card purchasers face liquidity issues due to upfront payment for cards that may not be redeemed promptly, leading to wasted resources and delayed benefits, while retailers seek more flexible payment systems to minimize inventory costs.

Innovation Solution

Implementing a delayed payment system where the card purchaser pays only when the prepaid card is redeemed, with options for payment via credit card, debit card, or escrow account, and refunds if the card remains unused within a predetermined time, allowing for partial balance crediting and service charges.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of energy

If the card purchaser pays for the prepaid card at the time of purchase, then the retailer receives payment immediately, but the card purchaser's liquidity is tied up and no benefit accrues until redemption

Engineering Contradiction:
Improveliquidity efficiencyVSAvoidpayment delay
Core Design Contradiction:
Loss of energyVSLoss of time

Solution Approach 1:

The system performs preliminary actions by setting up the prepaid card issuance and tracking mechanisms in advance, but delays the actual payment transaction until redemption occurs. The purchaser receives the card immediately while the financial transaction is postponed, separating the physical delivery from the financial settlement.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system introduces an intermediary mechanism (the delayed payment processing system) that mediates between the purchaser and retailer. The system holds the payment obligation in abeyance and settles it later through automated processing when redemption occurs, eliminating the need for immediate cash flow from purchaser to retailer.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Quantity of substance

If prepaid cards are distributed in bulk for promotional activities, then volume discounts are obtained, but unused cards create waste and tie up resources

Engineering Contradiction:
Improvecard distribution volumeVSAvoidunused card waste
Core Design Contradiction:
Quantity of substanceVSLoss of substance

Solution Approach 1:

The system implements recovery mechanisms for unused prepaid cards by automatically detecting unredeemed cards and returning their value to the purchaser through credit or refund. This transforms the traditional discard approach into a recoverable resource model, where unused cards are systematically retrieved and their value restored to the original owner.

Inventive Principle:
Principle #34Discarding and recovering

Solution Approach 2:

The system establishes feedback loops that continuously monitor prepaid card redemption status and provide information back to the purchaser about unused card balances. This feedback enables purchasers to track the effectiveness of their promotional distributions and identify cards that have not been redeemed, allowing for timely recovery actions.

Inventive Principle:
Principle #23Feedback

3Quantity of substance

If retail stores pay wholesalers only when cards are purchased by customers, then inventory costs are minimized, but payment flexibility is reduced

Engineering Contradiction:
Improveinventory holdingVSAvoidpayment system flexibility
Core Design Contradiction:
Quantity of substanceVSAdaptability or versatility

Solution Approach 1:

The system introduces dynamic payment terms that adapt to actual redemption patterns. Rather than fixed payment schedules, the system allows payment timing and amounts to fluctuate based on real-time card usage data, enabling retailers to optimize their cash flow management while maintaining strong supplier relationships.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The payment obligation is segmented into multiple transactions based on individual card redemptions rather than being a single bulk payment. Each redeemed card generates a separate payment event, allowing the retailer to spread payments over time and match cash outflows with actual revenue generation from card usage.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8843407B2Method and system for multiuse redemption cards
Publication Date: 2014.09.23 TAN EDWIN
  • US8843407B2 patent drawing
  • US8843407B2 patent drawing
  • US8843407B2 patent drawing

AI summary

A multiuse redemption card enables a purchaser to provide the multiuse redemption card to a recipient for a defined amount and delay payment until the recipient uses the redemption card. The delayed payment can be incremental up to the defined amount so that the recipient can use the card multiple times.