Detachable Game Controller With Magnetic Alignment

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Solution Overview

Problem

Portable information handling systems for gaming have limited input device capabilities and are inconvenient to use in mobile situations, with integrated input devices being fragile and lacking in processing and thermal capabilities, leading to discomfort during extended gaming sessions.

Innovation Solution

A detachable game controller system that attaches to a portable information handling system in a handheld configuration for direct input and detaches to a bridge for indirect communication, providing a robust and flexible input solution with enhanced processing and thermal capabilities, supporting both handheld and standalone modes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If integrated input devices are used in portable information handling systems, then the system is more compact and portable, but the input devices are fragile and have limited capabilities

Engineering Contradiction:
Improveinput device capabilitiesVSAvoidinput device durability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system divides the input device functionality into separate modular components. The game controller with robust input devices (joystick, trigger, buttons) is separated from the portable information handling system, allowing each to be optimized independently. The controller can attach to or detach from the system as needed, providing both robustness and versatility.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The detachable game controller serves multiple functions: it provides robust gaming input devices when attached to the portable information handling system, and can also function independently with a display when detached. This multi-functionality resolves the contradiction by making the input devices universally applicable in different configurations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Power

If larger housing sizes are used to support greater processing and thermal capabilities, then processing and thermal capabilities improve, but portability and comfort deteriorate

Engineering Contradiction:
Improveprocessing capabilityVSAvoidsystem weight
Core Design Contradiction:
PowerVSWeight of moving object

Solution Approach 1:

The system segments processing capabilities into two parts: the portable information handling system maintains a lightweight processor suitable for mobile tasks, while the game controller includes a separate processor for gaming applications. This allows each component to be optimized for its specific function without compromising portability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from a single integrated unit to a distributed architecture where processing occurs in multiple locations. The portable system handles general processing tasks while the game controller handles gaming-specific processing, effectively adding a dimensional layer to the processing architecture.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Ease of operation

If specialized gaming systems with integrated input devices are used, then gaming input capabilities improve, but the system is locked into integrated inputs and cannot support other information handling tasks

Engineering Contradiction:
Improvegaming input comfortVSAvoidtask flexibility
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system dynamically adapts between different operational modes. When the game controller is attached, it provides optimized gaming input devices. When detached, the portable information handling system can function with standard input devices for other tasks. This dynamic reconfiguration enables both gaming comfort and task flexibility.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The detachable game controller serves multiple purposes: it provides specialized gaming input when needed and allows the portable system to function with standard inputs for other tasks. This universality resolves the contradiction by making the system adaptable to different use cases.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11260291B2Information handling system and detachable game controller
Publication Date: 2022.03.01 DELL PROD LP
  • US11260291B2 patent drawing
  • US11260291B2 patent drawing
  • US11260291B2 patent drawing

AI summary

A game controller has first and second controller housings that detachably couple to an information handling system and a bridge to communicate inputs by plural input devices directly with the information handling system or indirectly by communicating with the bridge so the bridge communicates with the information handling system. The information handling system operates in a handheld mode with game controller input devices, such as joysticks and triggers, coupled for use at opposing sides of the information handling system housing, or in a standalone mode with the game controllers detached from the information handling system and attached to a bridge so that the bridge communicates the controller inputs to the information handling system. Attachment of a game controller to a bridge or information handling system is aided with opposing polarity magnets at proper alignment. If a game controller attempts to couple to an opposite of an intended side, like polarity of the magnets repel the game controller from the bridge or information handling system.