Detachable Hand Exoskeleton Modules for Variable Hand Sizes

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Solution Overview

Problem

Existing exoskeleton robots for hand training do not adequately accommodate users with varying hand sizes, necessitating customizable configurations to provide appropriate training.

Innovation Solution

An exoskeleton robot comprising a palm module, detachable finger joint modules, and fingertip modules, equipped with driving and sensing functions, allowing for modular customization to fit different hand sizes and training needs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed configuration of exoskeleton robot is used, then the structure is simple, but it cannot accommodate users with varying hand sizes

Engineering Contradiction:
Improveadaptability to different hand sizesVSAvoidconfiguration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The exoskeleton robot is divided into multiple detachable modules: a palm module and multiple finger joint modules. Each finger joint module can be independently attached to or removed from the palm module, allowing the configuration to be customized according to different hand sizes and training requirements. This segmentation enables adaptability without requiring a completely different device for each user.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The exoskeleton robot transitions from a fixed configuration to a dynamic, reconfigurable system. The detachable connections between modules allow the structure to be dynamically adjusted based on user needs. Users can attach or detach finger joint modules to match their hand size and training objectives, making the device adaptable while maintaining relative structural simplicity.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If multiple fixed types of exoskeleton robots are provided for different applications, then each application gets appropriate training, but the device complexity and inventory requirements increase

Engineering Contradiction:
Improveapplication-specific configuration capabilityVSAvoidinventory and configuration management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A single base exoskeleton robot design serves multiple applications and user types through its modular architecture. The palm module can be combined with different numbers and types of finger joint modules to create configurations suitable for various training applications. This universality eliminates the need to maintain separate inventories for different robot types while still providing application-specific training capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

By segmenting the exoskeleton into standardized modules (palm module and finger joint modules), the system allows flexible reconfiguration for different applications. Instead of maintaining multiple fixed robot types, organizations need only maintain one base design with varying module combinations, simplifying inventory management and reducing overall system complexity.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If detachable modules are used to customize configurations, then adaptability to different hand sizes is improved, but the assembly and disassembly time increases

Engineering Contradiction:
Improvecustomization capabilityVSAvoidmodule attachment and detachment time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The modules are designed with pre-configured connection interfaces and attachment mechanisms that prepare the system for quick assembly. The detachable connections are engineered to enable rapid attachment and detachment without requiring complex tools or procedures, minimizing the time loss while maintaining customization capability.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250329270A1Information processing device, information processing method, and information processing program
Publication Date: 2025.10.23 SONY GROUP CORP
  • US20250329270A1 patent drawing
  • US20250329270A1 patent drawing
  • US20250329270A1 patent drawing

AI summary

An information processing device includes: an exoskeleton robot worn on a hand of a user; and a controller that controls the exoskeleton robot, the exoskeleton robot including: a palm module fixed to the hand of the user; a finger joint module detachably attached to the palm module; and a fingertip module detachably attached to the finger joint module and fixed to a finger of the user, in which the finger joint module is configured to have at least one of a function of driving the fingertip module or a function of sensing the fingertip module.