Interactive Development Environment Error Isolation

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Solution Overview

Problem

Software development environments, such as those with REPL functionality, often terminate when errors occur in newly entered code, requiring re-entry of all code and disrupting the development process.

Innovation Solution

An interactive software development environment automatically adds error handling expressions to isolate errors, allowing subsequent code entries to execute using previous successful contexts without being affected by faulty code, thus preventing session termination and enabling continuous development.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If REPL functionality evaluates each line of software immediately upon entry, then interactive development is enhanced, but the coding session terminates when errors occur in subsequently entered software

Engineering Contradiction:
Improveinteractive developmentVSAvoidcoding session continuity
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent segments the evaluation process by introducing save states that capture the program context before evaluating each line of software. When an error occurs, the system segments the failure isolation to specific lines while preserving earlier save states, allowing the coding session to continue rather than terminate entirely.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies preliminary action by saving the program state (variables, function definitions, etc.) before evaluating each line of software. This preliminary save state creation enables the system to recover from errors by restoring to a previous valid state, preventing session termination while maintaining interactive evaluation.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If errors in newly entered code cause termination of the REPL session, then error detection is strict, but all previously entered code must be re-entered

Engineering Contradiction:
Improveerror detectionVSAvoidcode re-entry time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

By saving the program state before each evaluation, the system prepares recovery points in advance. When errors are detected with precision, the practitioner can restore to a previous save state rather than re-entering all code, thus maintaining strict error detection while avoiding time loss from complete re-entry.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates copies of the program state at each save point. When an error occurs, instead of losing all previous work, the system uses these copied states to restore the programming context, allowing the practitioner to continue from the last valid state without re-entering code.

Inventive Principle:
Principle #26Copying

3Productivity

If the REPL environment evaluates subsequent code based on previously saved states, then code execution is efficient, but errors in subsequent code affect all following code evaluations

Engineering Contradiction:
Improvecode evaluation efficiencyVSAvoiderror propagation
Core Design Contradiction:
ProductivityVSObject-generated harmful factors

Solution Approach 1:

The patent segments the code evaluation process into isolated units bounded by save states. Each evaluation operates on a specific segment of code since the last save, and errors are contained within that segment. This segmentation allows efficient evaluation while preventing error propagation to subsequent code that would otherwise be affected by the cumulative state.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11256479B2Dynamic updates in an interactive programming environment
Publication Date: 2022.02.22 APPLE INC
  • US11256479B2 patent drawing
  • US11256479B2 patent drawing
  • US11256479B2 patent drawing

AI summary

An interactive software development environment in one embodiment can interactively provide outputs of execution or evaluation of software entered into the environment prior to compilation of the software and can automatically add one or more error handling expressions that isolate errors from effecting future software. The environment can automatically add the one or more error handling expressions for each line for software or for a set of software to wrap the set to catch and isolate errors. The execution or evaluation of software in the environment can be, for example, by read-evaluate-print-loop functionality provided by the environment.