Automated Device-Interaction Emulator for Mobile Provisioning

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Solution Overview

Problem

Current device management systems require manual intervention for provisioning and testing of mobile devices, which is inefficient and lacks automation, especially in simulating human interactions for software installation and testing.

Innovation Solution

The system employs automated device-interaction emulation using a processor, memory, and imaging systems to simulate human inputs via a human interface device or single board computer, utilizing computer vision techniques for analysis and adjustment of inputs to determine successful operating conditions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Extent of automation

If manual intervention is used for provisioning and testing of mobile devices, then user selections can be made via UI, but the process is inefficient and lacks automation

Engineering Contradiction:
Improveautomation of provisioning and testingVSAvoidefficiency of provisioning and testing
Core Design Contradiction:
Extent of automationVSProductivity

Solution Approach 1:

The system enables automated self-service provisioning and testing by having the imaging system capture device display states, the processor analyze these states through computer vision, and automatically provide input signals to navigate UI elements without human intervention. This self-automating loop resolves the contradiction by making the system service itself through automated visual analysis and response generation.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces manual mechanical interaction (human finger tapping, clicking, or keyboard input) with an automated signal generation system. The processor analyzes device states through computer vision and automatically generates appropriate input signals to simulate human interactions, substituting the mechanical human-operated system with an automated electronic control system that improves both automation extent and productivity.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Productivity

If automated emulation is implemented, then efficiency improves, but system complexity increases due to imaging systems and computer vision processing

Engineering Contradiction:
Improveefficiency of provisioning and testingVSAvoidcomplexity of automation system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The processor serves multiple functions: it captures images via the imaging system, analyzes device display states through computer vision algorithms, determines appropriate input signals based on analyzed states, and generates control signals to simulate user interactions. This multi-functionality consolidates what could be separate complex subsystems into a unified processor-based solution, improving productivity while managing rather than increasing overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The imaging system acts as an intermediary between the device display and the processor's analysis capabilities. Instead of requiring direct complex integration between control logic and UI elements, the imaging system provides a standardized visual interface that the computer vision algorithms can process, simplifying the overall system architecture while enabling automated productivity improvements.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Extent of automation

If computer vision techniques are used for analysis, then automated state determination is achieved, but measurement precision requirements increase

Engineering Contradiction:
Improveautomated state determinationVSAvoidprecision of device state analysis
Core Design Contradiction:
Extent of automationVSMeasurement precision

Solution Approach 1:

The system implements feedback by continuously capturing device display states through the imaging system, analyzing these states through computer vision, comparing analyzed states against expected states, and adjusting input signals based on the comparison results. This feedback loop enables automated state determination while managing precision requirements through iterative refinement and correction of analysis accuracy.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20240346967A1Automated Device-Interaction Emulator for Provisioning and Testing
Publication Date: 2024.10.17 ESPER IO INC
  • US20240346967A1 patent drawing
  • US20240346967A1 patent drawing
  • US20240346967A1 patent drawing

AI summary

Systems and methods for automated device-interaction emulation for provisioning and testing of devices are disclosed. In some embodiments, a system includes a processor, and a memory, the memory storing processor-readable instructions configured to perform operations including: monitoring a display of a device using an imaging system; providing one or more input signals to the device to simulate one or more human inputs; analyzing information recorded by the imaging system to determine a state of the device responsive to the one or more input signals; and determining whether the state of the device is indicative of a successful operating condition based at least partially on the information recorded by the imaging system. The operations may include adjusting one or more input signals to the device, and re-analyzing information recorded by the imaging system to determine a new state of the device responsive to the adjusted one or more input signals.