Rotating Dial Random Outcome Generator with Interchangeable Figures

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Solution Overview

Problem

Current games lack a reliable and engaging random outcome generator that can incorporate a figure or game piece, limiting the variety and strategic depth of gameplay experiences.

Innovation Solution

A rotating dial-based random outcome generator with discrete stopping points and attachable figures, allowing for interchangeable game pieces and unique gameplay mechanics by revealing indicia through a window as the dial spins.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional random outcome generators (cards, dice, spinners) are used, then the game can be played with simple mechanics, but the variety and strategic depth of gameplay is limited

Engineering Contradiction:
Improvegameplay varietyVSAvoidrandom outcome generator complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The dial-based random outcome generator serves multiple functions: it generates random outcomes, displays indicia through a window mechanism, and can have figures or game pieces attached to it. This multi-functionality replaces the need for separate cards, dice, and spinners, thereby increasing gameplay variety without proportionally increasing complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The dial is divided into discrete stopping points with specific indicia at predetermined locations, creating segmented outcomes. This segmentation allows for multiple game modes and strategic depths while maintaining a single unified device structure, resolving the contradiction between variety and complexity

Inventive Principle:
Principle #1Segmentation

2Reliability

If a dial with discrete stopping points is used, then reliable random outcomes are generated, but the device structure becomes more complex

Engineering Contradiction:
Improverandom outcome reliabilityVSAvoiddial mechanism complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The dial mechanism is designed to self-regulate through its physical structure, where the discrete stopping points and window alignment automatically ensure reliable random outcomes without requiring external control systems or complex electronic components. The mechanical design itself provides the reliability

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The circular dial geometry with evenly spaced discrete stopping points provides inherent reliability for random outcome generation. The curved rotation path ensures uniform distribution of outcomes while the circular symmetry simplifies the overall structure compared to angular or irregular mechanisms

Inventive Principle:
Principle #14Spheroidality (Curvature)

3Adaptability or versatility

If figures or game pieces are attachable to the dial, then player engagement and strategic depth are enhanced, but the ease of manufacture decreases

Engineering Contradiction:
Improvefigure attachment capabilityVSAvoidassembly complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The figure or game piece attaches to the exterior of the dial, creating a nested configuration where the figure is mounted on the dial surface. This nesting approach allows for easy attachment and detachment without requiring complex internal mechanisms, maintaining ease of manufacture while enabling figure interchangeability

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The attachable figure configuration allows the game piece to be dynamically changed between players or game modes. The figure can be attached, detached, and replaced as needed, providing adaptability without requiring permanent complex integration into the dial structure

Inventive Principle:
Principle #15Dynamics

4Ease of operation

If the dial rotates freely between top and base, then smooth operation is achieved, but the precision of stopping points decreases

Engineering Contradiction:
Improvedial rotation smoothnessVSAvoidstopping point precision
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The window acts as an intermediary element between the rotating dial and the observer. As the dial rotates freely for smooth operation, the window selectively reveals specific indicia at predetermined stopping points, thereby maintaining measurement precision without restricting the smooth rotation of the dial itself

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS9682310B2Random outcome generator for games
Publication Date: 2017.06.20 NECA LLC
  • US9682310B2 patent drawing
  • US9682310B2 patent drawing
  • US9682310B2 patent drawing

AI summary

A random outcome generator for games is provided herein. The random outcome generator for games comprises a base having a bottom wall defining a finger therein including a stopper extending from a top surface thereof, the finger being pivotally movable and horizontally biased, a top engaged with the base, and a dial secured between the top and the base and freely rotatable therebetween, the dial including one or more recesses in a bottom surface thereof, the finger of the base engaging a recess of the dial when horizontal and disengaging the recess of the dial by pivoting when the dial rotates.