Dialog Server Avatar Interest Level Message Filtering
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Solution Overview
Problem
Existing methods for enabling multiple users to converse in a virtual space face challenges in distinguishing messages from overlapping sounds and frequent avatar movements, making it difficult for users to recognize and continue conversations when many users are involved.
Innovation Solution
A dialog server system that calculates interest levels between avatars based on their positional information and utterance strength, determining whether to deliver messages as messages based on these calculations, allowing for smooth communication by prioritizing messages from avatars with higher interest levels.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Quantity of substance
If multiple users simultaneously output messages in a virtual space, then the quantity of communication increases, but the messages become difficult to recognize due to overlapping sounds
Solution Approach 1:
The patent applies local quality by making message delivery selective rather than universal. Messages are transmitted to specific listener avatars based on calculated interest levels, creating differentiated communication quality for different recipients. This resolves the contradiction by allowing many users to communicate simultaneously while ensuring each listener receives only relevant messages, maintaining distinguishability without limiting communication quantity.
Solution Approach 2:
The patent changes the parameter of message delivery from binary (delivered/not delivered) to graded (delivered based on interest level threshold). By calculating interest levels and comparing them against thresholds, the system dynamically adjusts which messages are delivered to which listeners. This parameter change enables the system to handle many simultaneous communicators while preserving message distinguishability through selective delivery based on relevance.
2Loss of information
If avatars are kept in view of each other in a crowded virtual space, then user awareness increases, but frequent movements occur making conversation difficult
Solution Approach 1:
The patent extracts the requirement for visual contact from the message delivery condition. Instead of requiring avatars to be in each other's view for communication to occur, the system delivers messages based on calculated interest levels regardless of visual positioning. This extraction resolves the contradiction by maintaining user awareness through message delivery while eliminating the need for frequent avatar movements to maintain visual contact.
Solution Approach 2:
The patent introduces an intermediary mechanism (interest level calculation and threshold comparison) between avatar positioning and message delivery. Rather than directly requiring visual contact for communication, the interest level metric acts as an intermediary that determines message delivery independently of avatar positions. This intermediary resolves the contradiction by decoupling communication effectiveness from visual contact requirements.
3Quantity of substance
If a large number of messages are simultaneously displayed, then communication volume increases, but message distinction becomes difficult
Solution Approach 1:
The patent applies local quality by delivering different subsets of messages to different listener avatars based on their calculated interest levels. Rather than displaying all messages to all users, each listener receives a customized subset of messages that are relevant to them. This resolves the contradiction by allowing high communication volume while maintaining message distinction through personalized message delivery.
Solution Approach 2:
The patent segments the message stream into different groups based on listener interest levels and thresholds. Messages are segmented and delivered to specific listeners rather than being uniformly distributed to all users. This segmentation resolves the contradiction by organizing the large volume of messages into manageable, recipient-specific groups, making it easy for each user to identify message sources in their personalized feed.
Data Source
AI summary
A dialog server which provides dialogs made by at least one user through their respective avatars in a virtual space. A method and a computer readable article of manufacture tangibly embodying computer readable instructions for executing the steps of the method are also provided. The dialog server includes: a position storage unit which stores positional information on the avatars; an utterance receiver which receives at least one utterance of avatars and utterance strength representing an importance or attention level of the utterance; an interest level calculator which calculates interest levels between avatars based on their positional information; a message processor which generates a message based on the utterance in accordance with a value calculated from the interest levels and the utterance strength; and a message transmitter which transmits the message to the avatars.


