Dice-Based Award Aggregation in Poker Gaming Systems
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Solution Overview
Problem
Current gaming systems lack effective methods to enhance player engagement and payout opportunities by providing repetitive and aggregating award-enhancing features based on dice rolls, which are not adequately addressed in existing slot game technologies.
Innovation Solution
Implementing a system where a die or dice is presented to players, allowing repetition of award-enhancing opportunities until a triggering event occurs, enabling aggregation of these opportunities to enhance payout chances in gaming events, such as slot games, by associating dice outcomes with multipliers or free spins, and applying these enhancements to the player's wagers or gameplay.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If repetitive dice roll opportunities are provided to enhance award accumulation, then player engagement and payout opportunities are improved, but game complexity and duration increase
Solution Approach 1:
The game is divided into distinct segments: the primary poker game and the bonus dice feature. The bonus feature is triggered by specific conditions (获得三条或更多相同牌面) and operates independently with its own rules for rolling dice, accumulating multipliers, and determining payouts. This segmentation allows the complex bonus feature to be isolated from the base game, improving overall player engagement without excessively complicating the core gameplay experience.
Solution Approach 2:
The bonus multiplier is dynamic rather than static. It changes with each dice roll, allowing players to accumulate multipliers through repeated rolls until a triggering event occurs. This dynamic element creates variable gameplay experiences and enhances player engagement through the potential for increasing rewards, while the defined termination conditions prevent the feature from becoming overly complex or excessively long.
2Productivity
If multiple dice rolls with aggregation are enabled, then payout opportunities are enhanced, but the time required for gameplay increases
Solution Approach 1:
The dice rolling feature operates in periodic cycles with defined start and end conditions. Players can roll the dice a limited number of times (up to 5 rolls) to accumulate multipliers, and the feature automatically terminates when a specific condition is met (rolling a 7) or when the maximum number of rolls is reached. This periodic structure enhances payout opportunities through multiple aggregation chances while constraining the total time investment required.
Solution Approach 2:
The system pre-defines the maximum number of rolls (5 rolls) and the termination condition (rolling a 7) before the bonus feature begins. This preliminary establishment of constraints allows players to understand the time investment required upfront, while still providing multiple opportunities for award accumulation within those predefined boundaries, balancing enhanced payout potential with controlled gameplay duration.
Data Source
AI summary
Systems, apparatuses and methods for enhancing winning result opportunities in poker gaming activities. Embodiments involve identifying award-enhancing opportunities using dice to determine award-enhancing opportunities based on the dice results for a poker game played on a gaming device. Award-enhancing opportunities can be accumulated during multiple bonus rounds, or single bonus rolls of dice may be used to determine multipliers or other modifiers to enhance awards received in the poker games.


