Diffusion-Based Virtual Object Placement for Realistic Video Scenes

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Solution Overview

Problem

Existing techniques for virtual object placement in video sequences are time-consuming, require significant manual skill, and often result in unnatural appearances due to inadequate consideration of environmental conditions and lighting, lacking user interaction and automation.

Innovation Solution

An end-to-end approach using generative artificial intelligence models, including a foundation diffusion model and adapters, to automatically identify suitable placement locations and adjust the appearance of virtual objects based on perspective and lighting information, ensuring realistic integration into the scene.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If manual manipulation methods (rotoscoping) are used for virtual object placement, then placement precision and control are improved, but time consumption and skill requirement increase significantly

Engineering Contradiction:
Improveplacement precisionVSAvoidtime consumption
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system performs automatic object extraction and placement without requiring manual rotoscoping. The deep learning model autonomously processes the entire workflow from source video to final composite video, eliminating the need for manual tracing and matte creation while maintaining placement precision.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces manual mechanical manipulation (rotoscoping tools, frame-by-frame tracing) with an automated neural network system that uses deep learning to extract objects and generate placement results, substituting human skill with computational intelligence.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Loss of time

If simple automated object extraction is used, then time consumption is reduced, but the ability to account for lighting and atmospheric differences deteriorates

Engineering Contradiction:
Improvetime consumptionVSAvoidvisual consistency
Core Design Contradiction:
Loss of timeVSManufacturing precision

Solution Approach 1:

The system dynamically adjusts multiple parameters including lighting conditions, atmospheric effects, camera movement, and object properties based on the source video analysis. The neural network modifies these parameters to ensure the extracted object blends seamlessly with the destination scene, maintaining visual consistency while operating automatically.

Inventive Principle:
Principle #35Parameter changes

3Manufacturing precision

If trial-and-error approach with multiple iterations is used, then placement accuracy can be improved through human evaluation, but productivity and efficiency deteriorate

Engineering Contradiction:
Improveplacement accuracyVSAvoidefficiency
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The system incorporates feedback mechanisms where the neural network analyzes the source video, extracts objects, and generates placement results that are automatically evaluated for consistency. The system iterates internally to optimize placement accuracy without requiring multiple manual trials, achieving both high accuracy and efficiency.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250378632A1Diffusion based end-to-end in-scene media generation
Publication Date: 2025.12.11 REMBRAND INC
  • US20250378632A1 patent drawing
  • US20250378632A1 patent drawing
  • US20250378632A1 patent drawing

AI summary

Embodiments of the present disclosure provide techniques for performing virtual object placement in a video sequence using generative artificial intelligence models. An example method generally includes receiving an input prompt specifying an object to insert into a scene depicted in an input image stream; decoding, using a generative artificial intelligence model, perspective and lighting information for the input image stream; determining, based on the decoded perspective and lighting information, a location in the scene in which the object is to be inserted; and generating, using the generative artificial intelligence model, an output image stream including the object into the scene at the determined location, wherein visual effects for the object are based on the perspective and lighting information for the input image stream.