Digital Media Delivery System with DRM License Authorization
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Solution Overview
Problem
Current media distribution models face inefficiencies, including high costs, delays, and environmental concerns due to physical media-based distribution, which limits the ability of media content owners to efficiently deliver and manage their content to customers, particularly in the transition from physical tapes to digital formats.
Innovation Solution
A digital delivery system providing a comprehensive online portal for authorized licensees to access, search, download, and broadcast media content, including marketing assets and broadcast quality videos, using state-of-the-art encryption and digital rights management, eliminating the need for physical media and enabling 24/7 on-demand delivery.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If physical media-based distribution is used, then content can be delivered to customers, but distribution costs are high and delivery is slow
Solution Approach 1:
The patent replaces the mechanical physical media distribution system with a digital electronic delivery system. Instead of shipping physical tapes and media through courier services, the system uses electronic files transmitted via internet or network connections, eliminating the need for physical transportation and significantly reducing delivery time and cost.
Solution Approach 2:
The system creates digital copies of media content that can be instantly replicated and transmitted without the need for physical duplication and shipping. Digital copies can be generated and delivered simultaneously to multiple locations, eliminating the sequential nature of physical media distribution.
2Productivity
If physical media-based distribution is used, then content delivery is achieved, but environmental impact increases due to fuel-based logistics
Solution Approach 1:
The patent eliminates fuel-based mechanical transportation by replacing it with electronic digital transmission. The distribution system uses network infrastructure and electronic data transfer instead of physical courier services, thereby eliminating carbon emissions associated with fuel consumption while maintaining or improving distribution efficiency.
3Productivity
If physical media-based distribution is used, then content can be shipped, but the process is expensive with dependencies on manufacturing and shipping
Solution Approach 1:
The system replaces the expensive mechanical chain of manufacturing physical media, packaging, shipping, and handling with a digital process that involves file conversion, secure transmission, and electronic delivery. This eliminates costs associated with physical production and logistics while accelerating the distribution process.
4Productivity
If digital delivery system is implemented, then distribution costs are reduced and access is accelerated, but security requirements increase
Solution Approach 1:
The system implements security measures in advance before content delivery occurs. Encryption algorithms are applied to digital files before transmission, and authentication protocols are established beforehand to verify recipient credentials. This preliminary security preparation enables fast delivery without compromising content protection.
Solution Approach 2:
The patent introduces security intermediaries such as encryption layers and authentication mechanisms that mediate between the content and the recipient. These intermediary security measures protect the content during rapid digital transmission without slowing down the delivery process.
Data Source
AI summary
A system, method, and computer readable storage medium provide multi-platform accessibility of media content in a global computer network. Media content is selected in a client computer. Based on a format of the content, a media content player is loaded. If the content is not digital rights managements (DRM) protected, it is loaded and played in the player. If the content is DRM protected, a license to play the content is requested via an API and obtained via a server process. A web server computer creates/updates an authorized client user by communicating with a DRM server. The web server then creates a session with the DRM server and enables authorization to play by communicating with the DRM server that transmits the license to the client computer. Based on the license, the client loads and plays the content in the player.


