Digital Signage for Occluded Entities in Immersive Views
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Solution Overview
Problem
Current image generation systems for immersive views fail to recognize and indicate entities of interest that are out of the user's line of sight or obstructed by occlusions, limiting the display of digital signage for such entities.
Innovation Solution
The system identifies occluded or out-of-view entities using geometrical and geographical data associated with the environment and generates digital signage to be superimposed onto the immersive view, providing directions or information about these entities.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If digital signage is placed only for entities within the field of view, then the complexity of the system is reduced, but the quantity of information provided to users is insufficient
Solution Approach 1:
The system performs preliminary identification of out-of-view entities using geometrical and geographical data before generating the immersive view. This allows the system to pre-calculate which entities are occluded or outside the field of view, and prepare digital signage for these entities in advance, thereby reducing information loss without significantly increasing runtime system complexity
Solution Approach 2:
The patent introduces an intermediary layer of geometrical and geographical data that mediates between the immersive view generation and digital signage placement. This intermediary data layer enables the system to identify out-of-view entities without requiring complex real-time analysis of the immersive view itself, thus resolving the contradiction between information completeness and system complexity
2Loss of information
If the system identifies and displays digital signage for occluded entities, then the completeness of information is improved, but the difficulty of detecting and measuring out-of-view entities increases
Solution Approach 1:
The system creates a simplified copy or representation of the environment using geometrical and geographical data, which serves as a proxy for the actual immersive view. This copy allows the system to easily identify occluded entities by comparing the simplified model with the field of view parameters, thereby reducing the difficulty of detection while maintaining complete information about all entities including occluded ones
3Ease of operation
If digital signage is generated for all entities including out-of-view entities, then the user experience is improved, but the processing time and computational resources increase
Solution Approach 1:
The system applies local quality by generating digital signage with different levels of detail or prominence based on the entity's visibility status. Entities within the field of view receive standard signage, while out-of-view entities receive signage with indicators (such as occlusion markers or directional cues). This differentiated approach improves user experience by providing relevant information without uniformly increasing processing complexity for all entities
Data Source
AI summary
Techniques for generating and superimposing digital signage onto an immersive view. In an exemplary embodiment, certain entities are occluded or otherwise unviewable in an immersive view of an environment. For such entities, digital signage may be generated and superimposed in a suitable area of the immersive view, and further indicating, e.g., directions to such entities from a viewing location, as well as other metadata, such as business name, website, etc. To determine whether a nearby entity is displayed in the immersive view, a planar layout storing geometrical data associated with entities in the vicinity may be loaded and processed.


