Digital Switch Control for Track-Guided Toy Vehicles

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing digital control systems for track-guided toy vehicles, such as car racing tracks, face challenges in reliably and safely allowing each vehicle to change lanes dynamically, especially at high speeds and in dense sequences, as current methods are not suited for the dynamic nature of toy vehicle racing.

Innovation Solution

A digital control system where each toy vehicle transmits a unique identifier to switches, allowing them to change lanes only if the identifier matches the intended command, and automatically resetting the switch state after the vehicle has passed, ensuring lane changes are specific and safe, using optical transmission via infrared diodes and phototransistors for communication.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a switch is provided for changing a guide groove of the car racetrack, then each player can decide individually whether the switch for his toy vehicle should be switched to change lanes, but the high speeds and the possibly dense sequence of toy vehicles make reliable and functionally safe switch control difficult

Engineering Contradiction:
ImproveIndividual lane change control for each playerVSAvoidReliable and functionally safe switch control
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent implements feedback by having each switch equipped with a digital decoder that receives and evaluates identifiers transmitted by approaching toy vehicles. The switch control unit continuously monitors the identifier of the current vehicle against stored identifiers of vehicles entitled to use this switch, and only activates the switch when there is a match. This closed-loop feedback mechanism ensures that lane changes are controlled reliably even at high speeds and in dense sequences of vehicles.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

Each toy vehicle is equipped with a transmitter that automatically transmits its unique identifier to the switches along the track. The vehicle itself serves the function of identifying itself to the control system, eliminating the need for external manual identification or control. This self-service approach allows each player to independently control their vehicle's lane changes while maintaining system-wide coordination and safety.

Inventive Principle:
Principle #25Self-service

2Speed

If switches are activated for lane changes at high speeds, then dynamic racing control is enabled, but the risk of incorrect switch activation and lane changes increases

Engineering Contradiction:
ImproveHigh speed racingVSAvoidCorrect switch activation
Core Design Contradiction:
SpeedVSReliability

Solution Approach 1:

The patent implements preliminary action by having the digital decoder in each switch continuously receive and store the identifiers of toy vehicles that are entitled to use this switch before they actually approach. When a vehicle approaches, the switch is already prepared with the correct identifier information, allowing for immediate and accurate activation decisions. This pre-positioning of control information enables reliable switch activation even at high speeds where reaction time is critical.

Inventive Principle:
Principle #10Preliminary action

3Measurement precision

If each toy vehicle transmits an identifier and switches compare it with stored digital addresses, then precise lane control for specific vehicles is achieved, but the system complexity increases

Engineering Contradiction:
ImprovePrecise vehicle identification and lane controlVSAvoidSystem complexity with identifiers and digital decoders
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent applies universality by using a standardized digital identifier system and digital decoder that can be implemented in any switch along the track. The same hardware and software architecture is reused across all switches, allowing the system to handle precise identification of multiple vehicles without proportionally increasing overall system complexity. Each switch performs the same multi-function of receiving identifiers, comparing them against stored values, and controlling lane changes based on matches.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This solution enables each player to control their toy vehicle's lane changes independently and reliably, ensuring safe and efficient operation even at high speeds and in dense sequences, by using identifiers for precise lane control and automatic switch resetting.

Implementation Method 1

using optical transmission via infrared diodes and phototransistors for communication

Methodology Applied
Scientific EffectInfrared radiation: Infrared Radiation

Implementation Method 2

using optical transmission via infrared diodes and phototransistors for communication

Methodology Applied
Scientific EffectPhotoelectric effect: Photoelectric Effect

Data Source

PatentEP2021090B1Method for switching points in a digital control system for track-guided toy vehicles
Publication Date: 2015.11.11 STADLBAUER MARKETING & VERTRIEB GMBH
  • EP2021090B1 patent drawing

AI summary

The invention relates to a method for operating a digital control system for track-guided toy vehicles (10), with at least two tracks (24, 26), wherein at least one set of points (34) is provided. Accordingly in each case a switching command given for a particular toy vehicle is transmitted for switching a set of points, which this toy vehicle will next cross, into the switched state in the digital control system together with a digital address of the toy vehicle to which the switching command applies; at least the toy vehicle for which a switching command is transmitted broadcasts an identifier representing the digital address of this toy vehicle in the digital control system, wherein each set of points receives a broadcast identifier from the toy vehicle that is approaching these points and compares it with the digital address of one or more transmitted switching commands and switches the points into the switched state if the digital address in the identifier of the toy vehicle received is identical to a digital address for which a switching command is transmitted in the digital control system.