Digital Token System for Cross-Platform Card Games
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Solution Overview
Problem
Existing card games limit tokens to specific functions within a single game, lacking cross-platform applicability and expanded functionality, and do not effectively utilize digital tokens with unique features.
Innovation Solution
A system that combines standard and non-standard tokens, where standard tokens represent a standard 52 card deck, and non-standard tokens have specified attributes and digital rights management, allowing users to access and modify tokens across multiple games, with automated verification and dynamic gameplay mechanics.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If tokens are limited to functions defined by a single game, then game-specific functionality is maintained, but cross-platform applicability and expanded functionality are lost
Solution Approach 1:
The patent implements universal tokens that can function across multiple game platforms. Tokens are designed with core attributes that remain consistent while allowing game-specific adaptations through modular property assignments. This enables a single token to serve multiple functions across different games, resolving the contradiction between versatility and complexity by establishing a standardized token framework that adapts to various game contexts without requiring separate token systems for each platform.
2Reliability
If digital rights management is implemented for non-standard tokens, then user ownership and security are improved, but system complexity and verification overhead increase
Solution Approach 1:
The patent introduces a digital rights management intermediary system that mediates between users and tokens. This intermediary layer handles verification, ownership tracking, and authorization without requiring complex integration into each game's core logic. The DRM system acts as a separate service layer that authenticates tokens and manages user rights, thereby improving reliability of ownership verification while containing system complexity within a dedicated modular component rather than distributing complexity throughout the entire system.
3Ease of operation
If standard 52 card deck is used, then familiarity and ease of entry are improved, but gameplay variety and expanded functionality are limited
Solution Approach 1:
The patent merges the familiar standard 52 card deck with non-standard expandable tokens to create a hybrid gameplay system. The core game maintains the recognizable deck structure for ease of entry, while allowing players to integrate custom tokens with unique properties and abilities. This combination preserves the accessibility of traditional card games while expanding gameplay variety through the addition of customizable tokens that can introduce new mechanics, abilities, and strategic dimensions without replacing the familiar base deck.
Data Source
AI summary
Systems and methods for providing online games, including trading card games played on a computer, and other mobile devices, are described using combinations of standard and non-standard digital tokens. The systems and methods provide the capability for games to allow users to acquire rights to digital tokens that have different functionality across a spectrum of computer-implemented games, and for computer-implemented games to combine variable-use digital tokens with other standard gaming tools and constructs, such as a standard 52 card deck.


