Directional Backlight for 3D Light Field Reproduction

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Solution Overview

Problem

Current display technologies, such as TVs and mobile devices, are limited in reproducing a light field due to their two-dimensional nature and inefficiencies in angular and spatial resolution, particularly in achieving precise control of light at the pixel level for wide viewing angles and high spatial resolutions.

Innovation Solution

A directional backlight system utilizing a plurality of narrow-bandwidth light sources and patterned gratings on a directional backplane to generate and control directional lightbeams, with each pixel specified by grating length, width, orientation, pitch, and duty cycle, allowing precise direction and angular spread control of light to form 3D images.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional 2D display screens are used, then manufacturing is simple and cost-effective, but the ability to reproduce light field and provide 3D viewing experience is lost

Engineering Contradiction:
Improvelight field reproduction capabilityVSAvoiddisplay structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The display is segmented into multiple sub-pixels arranged in a specific pattern, with each sub-pixel controlling light in different directions. This segmentation enables 3D light field reproduction while maintaining a relatively simple overall structure that can be manufactured using conventional techniques.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from 2D display to 3D light field display by adding angular dimension control. Multiple sub-pixels emit light at different angles to create depth perception, effectively adding a third dimension to the traditional two-dimensional screen while using conventional manufacturing approaches.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If 3D display technologies such as holograms, parallax barriers, or lenticular lenses are used, then 3D viewing experience is provided, but angular and spatial resolution are reduced

Engineering Contradiction:
Improve3D viewing capabilityVSAvoidangular and spatial resolution
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

By dividing each pixel into multiple sub-pixels with specific directional control, the system achieves high angular resolution without requiring complex holographic or lenticular structures. This segmentation approach maintains fine spatial resolution while enabling precise angular control for 3D viewing.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Each sub-pixel is designed with specific local properties to control light in particular directions. This local quality approach allows precise control over angular and spatial resolution at each pixel location, avoiding the resolution losses inherent in conventional 3D display technologies.

Inventive Principle:
Principle #3Local quality

3Manufacturing precision

If precise control of light at pixel level is implemented, then image quality for wide viewing angles is improved, but device complexity and fabrication difficulty increase

Engineering Contradiction:
Improvepixel-level light control precisionVSAvoidfabrication complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The pixel-level light control is achieved by segmenting each pixel into multiple sub-pixels, where each sub-pixel independently controls light in a specific direction. This segmentation enables precise angular control at the pixel level while using simple, conventional fabrication techniques that do not require complex manufacturing processes.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables the generation of high-quality 3D images with precise control over light direction and angular spread, improving image quality and spatial resolution across a wide range of viewing angles, overcoming the limitations of existing 3D display technologies.

Implementation Method 1

Each directional pixel guides the input planar lightbeams and scatters a fraction of them into output directional lightbeams

Methodology Applied
Scientific EffectLight scattering: Scattering

Implementation Method 2

The directional backplane is composed of a plurality of directional pixels that guide the input planar lightbeams and scatter a fraction of them

Methodology Applied
Scientific EffectLight guidance: Waveguide (optics)

Data Source

PatentUS10120198B2Directional backlight
Publication Date: 2018.11.06 LELIS INC AS AGENT
  • US10120198B2 patent drawing
  • US10120198B2 patent drawing
  • US10120198B2 patent drawing

AI summary

A directional backlight is disclosed. The directional backlight has a plurality of light sources to generate a plurality of input planar lightbeams. The plurality of input planar lightbeams illuminates a directional backplane that has a plurality of directional pixels to scatter the plurality of input planar lightbeams into a plurality of directional lightbeams. Each directional lightbeam has a direction and angular spread controlled by characteristics of a directional pixel in the plurality of directional pixels. The directional backlight can be used to generate a 3D image by specifying the characteristics of the directional pixels in the directional backplane.