Display Apparatus Seamless Extended-Reality and Real-World Mode Switching
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Solution Overview
Problem
Existing extended-reality devices are not user-friendly, requiring users to remove them to switch between different modes of operation or access multiple applications, and lack the ability to simultaneously present extended-reality environments and real-world environments.
Innovation Solution
A display apparatus comprising an image renderer, a camera, and a processor that can render extended-reality images, capture real-world images, and generate composite images, allowing users to switch between modes without removing the device, and seamlessly view both extended-reality and real-world environments.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If existing extended-reality devices are used to present extended-reality environments, then users can experience virtual or augmented reality, but users must remove the device to switch between different modes of operation or view the real-world environment
Solution Approach 1:
The display apparatus dynamically switches between different operational modes (first mode presenting extended-reality environment, second mode presenting composite image) based on user input, allowing seamless transition without requiring device removal. The system adapts its functionality in real-time to provide both extended-reality and real-world viewing experiences.
2Adaptability or versatility
If existing extended-reality devices are used to render extended-reality environments, then users can experience immersive virtual or augmented reality, but users cannot simultaneously view the real-world environment without removing the device
Solution Approach 1:
The display apparatus is designed with multi-functionality to perform both extended-reality rendering and real-world environment capture within a single device. It includes an image renderer for extended-reality content and a camera for real-world capture, unified under a single control system that manages different operational modes, eliminating the need for multiple separate devices.
3Adaptability or versatility
If users want to access multiple extended-reality applications on existing devices, then users can experience different virtual or augmented reality content, but users must remove and reinstall applications or switch modes by removing the device
Solution Approach 1:
The system prepares and manages multiple extended-reality applications and modes in advance, allowing users to switch between different extended-reality environments and real-world viewing modes through integrated controls without physical device removal. The unified system architecture enables pre-loaded applications and seamless transitions between different operational states.
Data Source
AI summary
A display apparatus including image renderer, camera and processor. The processor or external processor communicably coupled to said processor is configured to: render at least one extended-reality image during first mode of operation of display apparatus; determine second mode of operation to which display apparatus is to be switched; control camera to capture at least one real-world image of real-world environment; generate at least one composite image from at least one next extended-reality image and at least one real-world image, wherein first portion of at least one composite image is derived from at least one next extended-reality image, and second portion of at least one composite image is derived from at least one real-world image; and render at least one composite image during second mode of operation of display apparatus.


