Display Color Gamut Emulation System

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Solution Overview

Problem

Modern display systems require multiple iterations of prototypes for achieving desired display quality, which is time-consuming and costly due to the production and calibration of expensive components.

Innovation Solution

A method and system for emulating the color performance of a display by determining an expected color gamut, converting display data to emulate this gamut, and displaying it on a different system, allowing for efficient evaluation of design considerations such as hardware components and image processing techniques without building each prototype.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If multiple working prototypes are produced and calibrated to achieve desired display quality, then display quality is improved, but development time and cost increase

Engineering Contradiction:
Improvedisplay qualityVSAvoiddevelopment time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The patent creates a virtual emulation system that copies the optical characteristics and color gamut of physical display prototypes without actually building them. The emulation system uses software to simulate display performance, allowing multiple design iterations to be evaluated virtually, thereby eliminating the time-consuming process of producing and calibrating multiple physical prototypes while maintaining accurate assessment of display quality

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent changes the parameters of display evaluation from physical prototypes to virtual emulations. By using color gamut data and optical characteristic measurements as input parameters, the system generates emulated display outputs that can be evaluated without physical hardware changes. This parameter-based approach allows rapid iteration through software configuration rather than physical manufacturing

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If multiple working prototypes are produced and calibrated to achieve desired display quality, then display quality is improved, but development cost increases

Engineering Contradiction:
Improvedisplay qualityVSAvoiddevelopment cost
Core Design Contradiction:
Manufacturing precisionVSQuantity of substance

Solution Approach 1:

The patent replaces expensive physical prototype manufacturing with a virtual emulation system. Instead of producing multiple physical displays with different color filters and optics, the system creates digital emulations that replicate the optical characteristics of various display designs. This eliminates material costs, manufacturing expenses, and calibration expenditures associated with multiple physical prototypes

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent uses inexpensive software-based emulations instead of expensive physical prototypes. The emulation system can be configured to simulate various display designs at minimal cost, allowing numerous iteration cycles without the financial burden of manufacturing each physical prototype. The virtual models can be created, evaluated, and discarded instantly compared to the high cost and complexity of physical hardware iterations

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

3Measurement precision

If physical prototypes are built for evaluation, then accurate display evaluation is achieved, but the process becomes time-consuming

Engineering Contradiction:
Improvedisplay evaluation accuracyVSAvoidevaluation speed
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The patent creates accurate virtual copies of display optical characteristics using measured color gamut data and transfer functions. These emulations replicate the actual display performance with sufficient accuracy for evaluation purposes, enabling rapid assessment of multiple designs without the time required to build and measure physical prototypes. The emulation system maintains measurement precision by using rigorous optical modeling and characteristic reproduction

Inventive Principle:
Principle #26Copying

Data Source

PatentUS8139078B2Method and system for emulating a display
Publication Date: 2012.03.20 TEXAS INSTRUMENTS INC
  • US8139078B2 patent drawing
  • US8139078B2 patent drawing
  • US8139078B2 patent drawing

AI summary

In accordance with one embodiment, a method for emulating the color performance of a display system includes determining an expected first color gamut of the display system. Display data is converted into a format that emulates the first color gamut. The converted display data is displayed by a different display system having an expected second color gamut different than the expected first color gamut.