Display Control Routing for Uninterrupted Gameplay Screens
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Solution Overview
Problem
Conventional display devices face challenges in processing control signals from multiple remote control devices, leading to unintended interruptions of ongoing content, particularly games, due to inconsistent handling of control signals from different devices with the same keys, resulting in user dissatisfaction.
Innovation Solution
The display device is equipped with processing circuitry to identify the type of remote control device and execute operations accordingly, allowing it to maintain content playback while processing control signals from different devices, including generating user interface screens or adjusting screen layouts based on the device type and intended user actions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If the display device processes control signals from multiple remote control devices uniformly, then the device complexity is reduced, but user satisfaction deteriorates due to unintended interruptions of ongoing content
Solution Approach 1:
The patent applies local quality by differentiating control signal processing based on the source device type. Game controllers receive specialized processing that prioritizes game playback continuity, while other remote controls receive standard processing. This localized differentiation resolves the contradiction by maintaining simple overall architecture while implementing targeted reliability improvements for specific content types.
Solution Approach 2:
The system dynamically adjusts control signal handling based on the currently played content type. When game content is detected, the system switches to a mode that prevents unintended interruptions from non-game remote controls. This dynamic adaptation allows the same hardware to serve multiple functions with different processing rules, resolving the contradiction between simplicity and reliability.
2Reliability
If the display device identifies and differentiates between remote control device types, then user satisfaction is improved, but device complexity increases
Solution Approach 1:
The patent introduces an intermediary classification mechanism that identifies remote control types without requiring complex individual processing for each device. The system uses a intermediary layer that categorizes controllers (e.g., game controller vs. standard remote) and routes signals appropriately. This intermediary approach improves user satisfaction through differentiated handling while controlling overall system complexity.
Solution Approach 2:
The system changes processing parameters based on the identified remote control type. When a game controller is detected, specific parameters such as interruption prevention and game-mode prioritization are activated. This parameter-based differentiation allows the system to achieve high user satisfaction through context-appropriate processing without requiring fundamentally different hardware architectures.
3Loss of information
If the display device executes different operations for control signals from different remote control devices, then user intention accuracy is improved, but processing time increases
Solution Approach 1:
The patent implements preliminary action by pre-identifying and classifying remote control devices upon connection or first use. The system stores this classification information for rapid future reference, avoiding repeated identification processes. This preliminary categorization reduces processing time for subsequent control signals while maintaining accurate user intention recognition through differentiated handling.
Data Source
AI summary
A display device according to an embodiment includes: a display, a communication interface comprising communication circuitry configured to communicate with at least one of a first control device including a first key and a second control device including the first key, and at least one processor, individually and/or collectively, configured to execute at least one instruction to cause the display device to: receive a first control signal corresponding to the first key, perform a first operation to output a first full screen by executing the first control signal based on the first control signal being received from the first control device while first content is being played, and perform a second operation different from the first operation to output a second full screen different from the first full screen based on the first control signal being received from the second control device while the first content is being played.


