Display Interface Focus Cycling for Item Selection

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Solution Overview

Problem

The existing display device user interfaces are inefficient, requiring users to perform numerous operations to select a focus object, especially when the number of items in a view display area is large, leading to a negative user experience.

Innovation Solution

Implementing a method where the display device switches between fixed focus cycling and non-cycling modes based on the number of items in a view display area, allowing for quick item selection by moving items in a circular manner when the number exceeds the displayable limit.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the number of items in a view display area is increased to provide more applications, then the functionality and versatility of the display device is improved, but the time required for users to move the focus object to the desired location increases

Engineering Contradiction:
ImprovefunctionalityVSAvoidselection time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The display area is divided into multiple view display areas, each showing a subset of items. Users can navigate between view display areas to access different groups of items, reducing the distance the focus object needs to travel within each area.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The interface transitions from a single-dimensional horizontal scrolling list to a two-dimensional grid layout with multiple view display areas arranged vertically. This adds a vertical navigation dimension, allowing users to access items more efficiently by moving between rows rather than scrolling through all items horizontally.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Quantity of substance

If the number of items in a view display area is increased to show more content, then the information density is improved, but the user operation complexity increases

Engineering Contradiction:
Improvenumber of itemsVSAvoidoperation complexity
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

Items are segmented into different view display areas based on their categories or types. Each view display area focuses on a specific subset of items, making it easier for users to locate and select desired items without being overwhelmed by the entire list.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system pre-organizes items into different view display areas based on predetermined criteria (such as application categories). This preliminary organization reduces the cognitive load on users and simplifies the selection process by presenting items in a structured manner.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If the focus object can move freely across all items, then the selection flexibility is improved, but the visual stability and aesthetics deteriorate

Engineering Contradiction:
Improveselection flexibilityVSAvoidvisual stability
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The display is segmented into multiple view display areas that remain relatively stable in position. The focus object moves within each view display area rather than across the entire display, maintaining visual stability while still providing flexible selection within each segment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Items are pre-positioned within view display areas according to predetermined layout rules. This preliminary positioning ensures that the visual structure remains stable and aesthetically pleasing while allowing the focus object to move flexibly within each predefined area.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11093108B2Method for displaying user interface and display device
Publication Date: 2021.08.17 VIDAA (NETHERLANDS) INT HLDG BV
  • US11093108B2 patent drawing
  • US11093108B2 patent drawing
  • US11093108B2 patent drawing

AI summary

The present application provides a display device, including: a display configured to display a user interface including view display areas and a focus object, wherein each view display area includes one or more items; a memory configured to store computer instructions; and a processor configured to execute computer instructions to cause the display device to perform operations. The operations include: displaying the user interface on the display; receiving a user input for moving the focus object; and moving a target item to a position where the focus object is; where in response to a number of the one or more items in the view display area being greater than a maximum number of items displayable on a screen of the display, the one or more items are displayed in a fixed focus cycling mode; and otherwise, the one or more items are displayed in a fixed focus non-cycling mode.