Display Device Gaze Attraction Guide Element

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Solution Overview

Problem

Current gaze tracking systems used in content creation and delivery devices often distract users by visually augmenting desired features, disrupting the user experience, especially when trying to draw attention to advertisements.

Innovation Solution

A method where a display device controls a guide element to move along a computed dynamic path adjacent to the user's gaze location, leading to a target object, and continues or discontinues this path based on the user's gaze divergence threshold, ensuring minimal disruption to the user experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If a desired location or feature is visually augmented in a prominent manner to capture user attention, then the user's gaze is directed to the target, but the user experience is interrupted and the user is distracted

Engineering Contradiction:
Improvegaze direction accuracyVSAvoiduser experience disruption
Core Design Contradiction:
Measurement precisionVSObject-affected harmful factors

Solution Approach 1:

A guide element is introduced as an intermediary between the user's current gaze location and the target object. The guide element moves along a computed dynamic path that is adjacent to the user's gaze location, subtly guiding attention without direct visual augmentation of the target. This intermediary approach directs gaze while minimizing disruption to the user experience.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

Instead of globally augmenting the target object with prominent visual effects, the system applies localized visual guidance only in the immediate vicinity of the user's gaze location. The guide element traverses within a predetermined region adjacent to the gaze location, providing targeted guidance without affecting the overall user experience.

Inventive Principle:
Principle #3Local quality

2Productivity

If visual augmentation is applied to advertisements to draw user attention, then ad effectiveness is improved, but user appreciation decreases

Engineering Contradiction:
Improveadvertising effectivenessVSAvoiduser satisfaction
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The guide element serves as a subtle mediator that leads the user's gaze toward the advertisement without directly augmenting it. This indirect approach maintains user satisfaction while still achieving the advertising objective by guiding attention naturally along a computed path.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The guide element follows a dynamic path that is continuously computed based on the user's real-time gaze location. This dynamic adaptation allows the guidance to be subtle and context-aware, improving ad effectiveness without causing user frustration through static or overly prominent visual effects.

Inventive Principle:
Principle #15Dynamics

3Extent of automation

If a guide element continuously moves to the target object, then gaze direction control is maintained, but system complexity increases

Engineering Contradiction:
Improvegaze tracking controlVSAvoidsystem complexity
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The system continuously monitors the user's gaze location and uses this feedback to dynamically adjust the guide element's path and movement. This feedback loop maintains effective gaze direction control while optimizing the path computation to balance control precision with system complexity.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The guide element moves along a path that is adjacent to (but not exactly on) the user's gaze location, providing sufficient guidance without requiring perfect precision. This partial action approach maintains effective control while reducing computational complexity compared to exact path tracking.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS10424103B2Display device viewer gaze attraction
Publication Date: 2019.09.24 MICROSOFT TECHNOLOGY LICENSING LLC
  • US10424103B2 patent drawing
  • US10424103B2 patent drawing
  • US10424103B2 patent drawing

AI summary

Examples relating to attracting the gaze of a viewer of a display are disclosed. One example method comprises controlling the display to display a target object and using gaze tracking data to monitor a viewer gaze location. A guide element is displayed moving along a computed dynamic path that traverses adjacent to a viewer gaze location and leads to the target object. If the viewer's gaze location is within a predetermined divergence threshold of the guide element, then the display continues displaying the guide element moving along the computed dynamic guide path to the target object. If the viewer's gaze location diverts from the guide element by at least the predetermined divergence threshold, then the display discontinues displaying the guide element moving along the computed dynamic guide path to the target object.