Asynchronous Display Interaction via Historical Trigger Recording

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Solution Overview

Problem

Current interaction methods in computer technologies require multiple users to be online simultaneously, leading to a poor user interaction experience.

Innovation Solution

A display method and apparatus that enable interaction between an online user and an offline user by receiving a current trigger operation from the online user, controlling a corresponding object in a displayed image based on the current trigger operation and a historical trigger operation from the offline user, and updating the displayed image accordingly.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If multiple users are required to be online simultaneously for interaction, then real-time interaction can be achieved, but user interaction experience deteriorates due to accessibility limitations

Engineering Contradiction:
Improveinteraction availabilityVSAvoiduser accessibility
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system performs preliminary actions by recording and storing trigger operations and image data when users are online, creating interactive content in advance. This allows offline users to later interact with pre-recorded content without requiring simultaneous online presence, thus resolving the contradiction between real-time interaction reliability and user accessibility

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates copies of interactive content by storing trigger operations and image data as recordable data. These copies can be retrieved and processed later when offline users want to interact, eliminating the need for original online presence while maintaining interaction functionality

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If historical trigger operations are stored and processed, then interaction between online and offline users is enabled, but system complexity increases

Engineering Contradiction:
Improveinteraction flexibilityVSAvoidsystem structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the interaction process into distinct components: recording trigger operations, storing image data, retrieving recordable data, and processing interactions. This segmentation allows each function to be handled independently, managing system complexity while enabling flexible interaction between online and offline users

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces an intermediary mechanism (the server storing recordable data) that mediates between online and offline users. This intermediary allows asynchronous interaction without requiring direct connection between users, enabling flexibility while keeping the system structure manageable through centralized data management

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20250028421A1Display method and apparatus, electronic device and storage medium
Publication Date: 2025.01.23 DOUYIN VISION CO LTD
  • US20250028421A1 patent drawing
  • US20250028421A1 patent drawing
  • US20250028421A1 patent drawing

AI summary

Embodiments of the present disclosure provide a display method and apparatus, an electronic device, and a storage medium. The method includes: receiving a current trigger operation from an online user; controlling a corresponding object to be controlled in a currently displayed first image based on the current trigger operation and a target historical trigger operation to obtain a second image, where the target historical trigger operation is a historical trigger operation performed by an offline user at an interactive node corresponding to the first image; and updating the currently displayed image from the first image to the second image.