Image Display System Mode Switching for Stereoscopic Touch Interaction

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Solution Overview

Problem

Conventional three-dimensional image display devices do not adequately address the presentation of user interface images for touch operations when displaying stereoscopic images, leading to inconvenience in user interaction.

Innovation Solution

An image display system that includes a display device with a touch panel and a goggle apparatus, allowing for different display modes: a first mode for non-stereoscopic images with a user interface and a second mode for stereoscopic images with a user interface positioned differently to accommodate touch operations, using a detection mechanism to switch modes based on attachment to the goggle apparatus.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a user interface image is displayed on the display screen for touch operations, then user interaction capability is improved, but the user interface image may interfere with or obscure the stereoscopic image content

Engineering Contradiction:
Improvetouch operation capabilityVSAvoidstereoscopic image visibility
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The display screen is divided into multiple display areas, with the user interface image displayed in a first display area and the stereoscopic image displayed in a second display area. This spatial segmentation prevents the user interface from obscuring the stereoscopic image content while maintaining touch operation capability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from a single-plane display to a multi-area display arrangement, effectively using spatial dimensionality to separate the user interface layer from the content layer, allowing both to coexist without interference.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If the display device is attached to the goggle apparatus for stereoscopic viewing, then immersive viewing experience is improved, but access to the touch panel becomes difficult

Engineering Contradiction:
Improvestereoscopic viewing capabilityVSAvoidtouch panel accessibility
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The first display area acts as an intermediary zone that remains accessible for touch operations even when the device is attached to the goggle apparatus. This intermediate area allows users to interact with the device without removing it from the goggles, maintaining accessibility while preserving the immersive viewing experience.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Device complexity

If a single display mode is used for both touch operations and stereoscopic viewing, then device simplicity is maintained, but optimal performance for both functions cannot be achieved

Engineering Contradiction:
Improvedisplay mode configurationVSAvoidfunctional performance
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The display device dynamically switches between a first display mode optimized for touch operations and a second display mode optimized for stereoscopic viewing. This dynamic adaptation allows the system to achieve optimal performance for the currently active function while maintaining overall simplicity through automated mode selection.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentEP3703365B1Image display system, image display program, image display method, and display device
Publication Date: 2025.06.25 NINTENDO CO LTD
  • EP3703365B1 patent drawingFigure 1
  • EP3703365B1 patent drawingFigure 2
  • EP3703365B1 patent drawingFigure 3

AI summary

A display device having a display screen and a goggle apparatus to which the display device is attachable are included. In a first display mode, a first image including a content image that is a non-stereoscopic image, and a first user interface image is displayed on a display screen, and in a second display mode, a second image including a content image composed of a left-eye image and a right-eye image having parallax with each other, and a second user interface image corresponding to the first user interface image is displayed on the display screen. Then, in the second display mode, the second user interface image is displayed at a position different from a position on the display screen where the first user interface image is displayed in the first display mode.