Display Module Proximity Switching for Power and Accessibility

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Solution Overview

Problem

Current electronic devices, such as smartphones and smartwatches, often automatically turn off the display when in use, causing inconvenience to users and affecting their experience, as the display is not easily accessible during operations like calls.

Innovation Solution

An information processing method that uses sensors to determine the distance between the user's body and the device's display, switching the display from a low-power state to an operational state when the user is within a predetermined distance threshold, ensuring the display is accessible and usable.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Use of energy by moving object

If the display automatically turns off when the user approaches during a call, then power consumption is reduced, but user convenience deteriorates as the display is not easily accessible during operations

Engineering Contradiction:
Improvepower consumptionVSAvoiddisplay accessibility
Core Design Contradiction:
Use of energy by moving objectVSEase of operation

Solution Approach 1:

The display module dynamically switches between low-power-consumption state and displaying-operating state based on real-time sensing of user approach distance. When the user approaches within the distance threshold, the display transitions to the operating state for easy access during calls; when the user moves away, it returns to low-power state, thus adapting to different usage scenarios.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system uses a sensor to detect the user's approach and provides feedback to the control unit, which then adjusts the display state accordingly. This closed-loop feedback mechanism ensures the display is accessible when needed (during calls) while consuming minimal power when not in use.

Inventive Principle:
Principle #23Feedback

2Ease of operation

If the display remains on during operations, then user convenience is improved with easy access to information, but power consumption increases

Engineering Contradiction:
Improvedisplay accessibilityVSAvoidpower consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The display operates in a dynamic manner, switching between on and off states based on user proximity detection. During call operations, the display remains on for accessibility; when the user moves away, it turns off to conserve power, thus balancing usability and energy efficiency.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The sensor continuously monitors user proximity and provides feedback to the control unit, which adjusts the display state in real-time. This ensures the display is on only when the user is close and needs it, minimizing unnecessary power consumption while maintaining accessibility during operations.

Inventive Principle:
Principle #23Feedback

3Ease of operation

If the display switches state based on distance threshold, then user experience is improved with rapid activation, but device complexity increases due to additional sensing and control mechanisms

Engineering Contradiction:
Improvedisplay activation speedVSAvoidsensing and control system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system achieves automatic display state switching through the sensor detecting user proximity and the control unit processing this information. The device serves itself by automatically adjusting the display state based on user needs, eliminating the need for manual user intervention and providing rapid activation.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The sensor acts as an intermediary between the user and the display system, detecting user proximity and transmitting this information to the control unit. This intermediary mechanism enables automatic display activation without requiring complex user interactions, improving activation speed while keeping the added complexity manageable.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances user experience by allowing rapid activation of the display when the user intends to use the device, reducing errors and improving operational efficiency.

Implementation Method 1

acquiring a first sensing parameter through a first sensor; determining whether the first sensing parameter satisfies a first predetermined condition, the first predetermined condition being a distance threshold of a distance between an object that operates the electronic device and a display output area

Methodology Applied
Scientific EffectInfrared radiation detection: Infrared Radiation

Data Source

PatentUS9607572B2Information processing method and electronic device
Publication Date: 2017.03.28 LENOVO (BEIJING) LTD
  • US9607572B2 patent drawing
  • US9607572B2 patent drawing
  • US9607572B2 patent drawing

AI summary

An information processing method and an electronic device are described. The method includes acquiring a first sensing parameter through a first sensor; determining whether the first sensing parameter satisfies a first predetermined condition, the first predetermined condition being a distance threshold of a distance between an object that operates the electronic device and a display output area to which a display unit of the first display module of the electronic device corresponds; generating a first control instruction when the first sensing parameter satisfies the first predetermined condition; and controlling the first display module to switch from a first state to a second state based on the first control instruction.