Display Refresh Rate Adjustment for Video and Interaction Smoothness

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Solution Overview

Problem

Existing video playback technologies suffer from poor user experience due to fixed refresh rates that fail to match varying frame rates of video sources, leading to frame loss, increased energy consumption, and stalling during interaction operations.

Innovation Solution

An electronic device adjusts its refresh rate based on the frame rate of the video source, play status, and presence of user interactions to ensure a smooth playback experience by dynamically changing the refresh rate.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed large refresh rate is used to play video source files with different frame rates, then compatibility with various video sources is improved, but frame loss occurs when video frame rate exceeds display refresh rate and user experience deteriorates

Engineering Contradiction:
Improvecompatibility with video source filesVSAvoidvideo playback quality
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent implements dynamic refresh rate adjustment by detecting the frame rate of video source files and automatically adjusting the display refresh rate to match. The system transitions from a fixed refresh rate to a dynamic one that adapts to different video content, preventing frame loss while maintaining compatibility across various video sources with different frame rates.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the refresh rate parameter based on the detected video frame rate. By monitoring the video source characteristics and adjusting the display refresh rate parameter accordingly, the system ensures optimal playback quality for each video source without manual intervention.

Inventive Principle:
Principle #35Parameter changes

2Reliability

If a fixed large refresh rate is used for video playback, then smooth playback is maintained, but energy consumption increases due to invalid frame refresh when video frame rate is lower than display refresh rate

Engineering Contradiction:
Improvevideo playback smoothnessVSAvoidterminal energy consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system dynamically adjusts the refresh rate to match the video frame rate, avoiding unnecessary frame refresh operations. When the video frame rate is lower than the maximum display refresh rate, the system reduces the refresh rate to the appropriate level, eliminating wasted energy while maintaining smooth playback at the required frame rate.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The refresh rate parameter is changed based on the video source characteristics. By setting the refresh rate equal to or slightly above the video frame rate rather than using a fixed high value, the system optimizes energy consumption while ensuring smooth playback performance.

Inventive Principle:
Principle #35Parameter changes

3Use of energy by moving object

If a low refresh rate is used to save energy, then energy consumption is reduced, but stalling is perceived by users during interaction operations when frame rate requirement exceeds refresh rate

Engineering Contradiction:
Improveterminal energy consumptionVSAvoidinteraction operation smoothness
Core Design Contradiction:
Use of energy by moving objectVSEase of operation

Solution Approach 1:

The system implements dynamic refresh rate adjustment that responds to different operational states. During interaction operations requiring animation effects, the system detects the increased frame rate requirements and adjusts the refresh rate upward to prevent stalling. During normal video playback without interactions, the refresh rate is optimized for energy efficiency.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system proactively adjusts the refresh rate in anticipation of interaction operations. By detecting when interaction operations are performed and preemptively increasing the refresh rate to meet animation frame rate requirements, the system prevents stalling before it occurs, ensuring smooth user experience during interactions.

Inventive Principle:
Principle #10Preliminary action

4Device complexity

If a fixed refresh rate is used for video playback, then device complexity is reduced, but user experience deteriorates due to inability to adapt to different video frame rates and interaction requirements

Engineering Contradiction:
Improverefresh rate control complexityVSAvoidadaptation to video frame rates and interactions
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The system performs self-service by automatically detecting video frame rates and adjusting the refresh rate without user intervention. The automatic detection and adjustment mechanism eliminates the need for manual refresh rate configuration while providing adaptive performance optimization for different video sources and interaction scenarios.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system implements feedback mechanisms by monitoring video frame rates and interaction operations, then using this information to adjust the refresh rate. The feedback loop continuously adapts the display parameters to match current playback requirements, providing optimal user experience without increasing perceived complexity for the user.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12394392B2Refresh rate adjustment method and electronic device
Publication Date: 2025.08.19 HONOR DEVICE CO LTD
  • US12394392B2 patent drawing
  • US12394392B2 patent drawing
  • US12394392B2 patent drawing

AI summary

This application provides a refresh rate adjustment method and an electronic device. The method includes: After playing at least one video source file in response to a first operation of a user, the electronic device adjusts a refresh rate of a display of the electronic device based on three factors, that is, a first frame rate of the at least one video source file currently played, a play status of each video source file, and whether an interaction operation is received.