Multi-layer Display UI Segmentation for Utterance Feedback

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Solution Overview

Problem

Display devices face challenges in organically processing multiple user inputs associated with each other, leading to difficulties in providing effective feedback and minimizing content image obscuration during user interaction.

Innovation Solution

A display device configuration with multiple layers, including a microphone, display, and processor, which displays user interfaces for interaction and feedback on different layers while processing user utterances, allowing for seamless interaction and minimizing content obscuration.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a display device displays both a UI for receiving a user utterance and a screen for displaying a result of processing the user utterance on a display, then the device can provide comprehensive interaction and feedback, but it becomes difficult to organically process multiple user inputs and provide effective feedback

Engineering Contradiction:
Improveinteraction capabilityVSAvoidprocessing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the display into multiple layers, with each layer dedicated to specific UI elements. The first layer displays the initial UI for receiving user utterances, the second layer displays feedback results, and the third layer displays images that may overlap with UI elements. This segmentation allows independent management of different UI components, enabling organic processing of multiple user inputs while maintaining clear feedback channels.

Inventive Principle:
Principle #1Segmentation

2Loss of information

If the display device displays UI elements and content images on the same display area, then comprehensive information can be presented, but content image obscuration occurs

Engineering Contradiction:
Improveinformation completenessVSAvoidcontent obscuration
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The patent transitions from a two-dimensional display plane to a three-dimensional layered structure. UI elements are positioned on upper layers while content images remain on lower layers, creating vertical separation. This dimensional change allows both UI elements and content images to be fully visible simultaneously without obscuration, as they occupy different depth planes within the same display area.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Use of energy by moving object

If the display device processes user utterances intermittently, then resource consumption is reduced, but it becomes difficult to provide timely feedback on received user inputs

Engineering Contradiction:
Improveenergy consumptionVSAvoidfeedback delay
Core Design Contradiction:
Use of energy by moving objectVSLoss of time

Solution Approach 1:

The patent implements preliminary action by displaying the UI structure and layers in advance before user interaction begins. The multi-layer display framework is pre-configured, allowing the system to quickly switch between processing modes without requiring complex real-time adjustments. This preliminary setup enables the device to process user utterances efficiently when needed while maintaining low resource consumption during idle periods, as the structural framework is already in place.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11460979B2Display device for processing user utterance and control method of display device
Publication Date: 2022.10.04 SAMSUNG ELECTRONICS CO LTD
  • US11460979B2 patent drawing
  • US11460979B2 patent drawing
  • US11460979B2 patent drawing

AI summary

According to an embodiment disclosed in the specification, a display device may include a microphone, a display displaying a screen including a plurality of layers, a memory storing a plurality of application programs, and at least one processor displaying a first user interface (UI) for interacting with a user on a first layer among the plurality of layers, displaying a second UI for displaying information obtained by performing the interaction on a second layer among the plurality of layers, and displaying an image at least partly overlapping with the first UI and the second UI on a third layer among the plurality of layers.