Disruptor Device Simulation System for CEW Training

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Solution Overview

Problem

Conducted electrical weapons (CEWs) like the TASER X2 require costly live cartridges for training, making it expensive to practice effectively and safely, necessitating a means to simulate CEW firing for training purposes.

Innovation Solution

Development of special training-only cartridges and a disruptor device simulation system that includes a computer processing unit, display mechanism, and sensors to mimic the functionality of live cartridges in a simulated environment, providing feedback on accuracy and user performance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If live cartridges are used for training, then training effectiveness is improved, but training cost increases

Engineering Contradiction:
Improvetraining effectivenessVSAvoidtraining cost
Core Design Contradiction:
ReliabilityVSLoss of energy

Solution Approach 1:

The patent creates a simulated training environment that replicates the functionality and experience of using live CEW cartridges without consuming actual cartridges. The simulation system copies the operational characteristics, interface, and training scenarios of real cartridge usage, allowing trainees to practice effectively while using inexpensive virtual rounds instead of expensive live cartridges.

Inventive Principle:
Principle #26Copying

2Reliability

If live cartridges are used for training, then realistic training experience is improved, but cartridge consumption increases

Engineering Contradiction:
Improvetraining realismVSAvoidcartridge consumption
Core Design Contradiction:
ReliabilityVSLoss of substance

Solution Approach 1:

The simulation system creates virtual representations of live cartridge operations, replicating the firing experience, interface interactions, and training scenarios without consuming physical cartridges. The system copies all essential training elements while using reusable virtual ammunition that can be reset and reused indefinitely.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system allows trainees to 'discard' virtual cartridges during training exercises and then 'recover' or reset the system to reuse the same virtual resources. The simulation environment recovers training value from each virtual cartridge firing event by allowing repeated practice scenarios without physical consumption.

Inventive Principle:
Principle #34Discarding and recovering

3Reliability

If continuous practice is required for proficiency, then skill level is improved, but training cost increases

Engineering Contradiction:
Improveskill proficiencyVSAvoidtraining cost
Core Design Contradiction:
ReliabilityVSLoss of energy

Solution Approach 1:

The simulation system enables continuous, unlimited practice sessions without interruption from cartridge depletion. Trainees can engage in repetitive training scenarios, practice decision-making, and refine skills continuously because the virtual training environment does not consume physical resources with each exercise.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The system creates a reusable virtual training environment that copies real-world CEW operations, allowing indefinite repetition of training scenarios. This virtual copying eliminates the resource consumption constraint that would otherwise limit continuous practice sessions.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS9605927B2Disruptor device simulation system
Publication Date: 2017.03.28 TI TRAINING
  • US9605927B2 patent drawing
  • US9605927B2 patent drawing
  • US9605927B2 patent drawing

AI summary

A disruptor device simulation system is described. Embodiments of the of the simulation system include a disruptor device, one or more training cartridges, and a simulator system. The disruptor device can be loaded with training cartridges and implemented in a training scenario. The training cartridges can include a pair of infrared lasers and an infrared emitter. The simulator system can alter the training scenario based detecting pulses of light generated by the lasers and signals from the infrared emitter. In one embodiment, the simulator system can be adapted to determine when a trigger of the disruptor device is pulled and when an arc switch of the disruptor device is pressed. The simulator system can include a sensor adapted to detect the pulses of light generated by the pair of lasers. The simulator system can further include a receiver adapted to detect signals generated by the emitter.