Distributed Audio Looping Synchronization via Computing Mediator

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Solution Overview

Problem

Existing audio looping devices are designed for solo musicians, limiting collaborative musical performances and remote collaboration among multiple musicians, as they lack the capability to synchronize and transmit audio loops between separate devices.

Innovation Solution

An apparatus and method that electrically couples audio looping devices to computing devices, enabling the transmission and synchronization of audio loops between multiple musicians, allowing real-time collaborative music creation and playback across different locations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If audio looping devices are designed for solo musicians, then the device operation is simple and straightforward, but the capability for collaborative musical performances and remote collaboration is limited

Engineering Contradiction:
Improvecollaborative capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system divides the audio looping functionality into separate independent devices, each capable of standalone operation. Multiple audio looping devices are distributed to different musicians, allowing each to control their own loop independently while maintaining individual device simplicity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A computing device serves as an intermediary between multiple audio looping devices, facilitating communication and synchronization. The computing device manages the network connections and coordinate playback without requiring complex integration between the audio devices themselves.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If audio looping devices operate independently, then each device is simple to operate, but the ability to synchronize and transmit audio loops between devices is lacking

Engineering Contradiction:
Improvedevice operation simplicityVSAvoidsynchronization capability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system implements feedback mechanisms where audio looping devices transmit status information and receive synchronization signals from the computing device. This allows each device to maintain simple operation while automatically adjusting playback timing based on received feedback to achieve synchronized performance.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The computing device performs preliminary synchronization setup before playback begins, establishing timing relationships and transmission protocols in advance. This preliminary configuration enables simple real-time operation during performance without requiring complex real-time adjustments.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If multiple audio looping devices are connected for collaboration, then collaborative performances are enabled, but the device and system complexity increases

Engineering Contradiction:
Improvecollaborative performance capabilityVSAvoidconnection and synchronization complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The audio looping devices are designed with universal interfaces and protocols that work across all devices in the network. Each device can function independently or in collaboration, and the computing device provides a universal control layer that manages connections between any number of devices without requiring device-specific integration logic.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10769202B2Multiple distant musician audio loop recording apparatus and listening method
Publication Date: 2020.09.08 COR TEK CORP
  • US10769202B2 patent drawing
  • US10769202B2 patent drawing
  • US10769202B2 patent drawing

AI summary

In one embodiment, an apparatus comprising a first audio looping device is provided. The first audio looping device is electrically coupled to a computing device. The first audio looping device is programmed to receive a first audio signal from a musical instrument and to store the first audio signal. The first audio looping device is further programmed to playback the stored first audio signal as a first audio loop a number of times and to transmit the first audio loop to a second audio looping device via the first computing device. The first audio looping device is further programmed to receive a second audio loop from the second audio looping device via the computing device.