Distributed Cloud Computing Platform Latency Reduction

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Solution Overview

Problem

Cloud computing platforms face high latency due to varying network quality and computationally-intensive operations, particularly in multiplayer gaming sessions where user commands need to be processed across different networks.

Innovation Solution

A distributed cloud computing system with a high bandwidth and low latency network connection between servers, allowing for efficient communication session management, where user devices interact with the nearest server, and interaction commands are transmitted over a high-speed network for real-time updates.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If user devices process commands locally in traditional multiplayer gaming, then each device can independently execute operations, but network latency varies and computational load increases on user devices

Engineering Contradiction:
Improvecommand processing speedVSAvoidnetwork latency
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent introduces a dedicated server as an intermediary that receives commands from user devices and distributes them to other participants. This mediator handles the computational load and synchronization, reducing latency by centralizing command processing rather than requiring direct peer-to-peer communication between all user devices.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent extracts the command processing function from user devices and relocates it to a dedicated server. By removing the computational burden from client devices and concentrating it on the server, the system achieves more consistent processing speeds and reduced network latency, as the server can process commands more efficiently and distribute updates to all participants.

Inventive Principle:
Principle #2Taking out (Extraction)

2Adaptability or versatility

If multiple user devices connect to different networks, then device connectivity is flexible, but network quality varies causing high latency

Engineering Contradiction:
Improvedevice connectivity flexibilityVSAvoidnetwork latency
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent merges all user device connections through a common server infrastructure. By consolidating network traffic through a centralized server with high-speed network connections, the system ensures that all participants, regardless of their individual network qualities, experience consistent and low latency communication. The server acts as a hub that equalizes network performance for all connected devices.

Inventive Principle:
Principle #5Merging (Combining)

3Use of energy by moving object

If computationally-intensive operations are performed on user devices, then local processing capability is utilized, but overall system performance and responsiveness decrease

Engineering Contradiction:
Improvelocal processing capabilityVSAvoidsystem responsiveness
Core Design Contradiction:
Use of energy by moving objectVSProductivity

Solution Approach 1:

The patent introduces a server as an intermediary that handles computationally-intensive operations. Instead of requiring user devices to perform heavy calculations locally, the server processes complex commands, game logic, and data synchronization, then distributes results to client devices. This division of labor allows user devices to conserve energy while maintaining high system responsiveness.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent extracts computationally-intensive processing tasks from user devices and relocates them to a server environment. By removing heavy computational loads from client hardware, the system achieves better overall performance and responsiveness, as the server can dedicate resources to processing without the constraints of individual device capabilities.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS20160006835A1Distributed Cloud Computing Platform
Publication Date: 2016.01.07 COMCAST CABLE COMM LLC
  • US20160006835A1 patent drawing
  • US20160006835A1 patent drawing
  • US20160006835A1 patent drawing

AI summary

A distributed cloud computing platform can comprise a plurality of user devices and a plurality of servers connected by a network connection. The plurality of servers can be configured for collectively maintaining a communication session. A high bandwidth and low latency network connection between the plurality of servers can be configured for the transfer of communication session information between the plurality of servers. The plurality of user devices can be configured for participating in a communication session by interacting with the nearest of the plurality of servers.