Divided Display Interaction for Foldable Screen Multi-Touch

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Solution Overview

Problem

Existing interactive systems with hyper-curved or foldable screens face challenges in user interaction, particularly when operations require multiple touches or simultaneous interactions on different screen locations, leading to suboptimal user experience.

Innovation Solution

A display method that divides the screen into a display area and an extension area, allowing operations in the extension area to be mapped and responded to in the display area, through event information generation and processing, enhancing interaction by correlating touch events across these areas.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If the screen size is increased to improve user experience, then the display area is enlarged, but the difficulty of operation increases when requiring multiple touches or simultaneous interactions on different screen locations

Engineering Contradiction:
Improvescreen sizeVSAvoidoperation difficulty
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

The display screen is segmented into a display area and an extension area. The extension area can be virtually or physically separated from the main display area, allowing independent interaction zones. This segmentation enables users to perform different operations in different areas simultaneously, reducing the complexity of multi-touch interactions on large screens.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The extension area acts as an intermediary zone between the user and the main display area. Operations performed in the extension area can be mapped to corresponding positions in the display area, providing a buffer zone that simplifies interaction by allowing users to access screen functions from peripheral locations without directly touching the main display area.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If the screen is divided into display area and extension area, then the ease of operation is improved through single-hand operations, but the device complexity increases due to additional area division and event mapping mechanisms

Engineering Contradiction:
Improvesingle-hand operation capabilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The extension area serves multiple functions: it can be used for additional display content, as a virtual keyboard area, for gesture recognition, or for mapping operations to the main display area. This multi-functionality reduces the need for separate components for each function, thereby limiting the increase in system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system dynamically adjusts the boundary and functionality of the extension area based on user needs and application requirements. The division between display area and extension area is not fixed but can be reconfigured, allowing the system to adapt to different usage scenarios without requiring hardware changes, thus controlling complexity.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If event information is generated and mapped from the extension area to the display area, then the interaction experience is improved, but the loss of time increases due to additional processing steps

Engineering Contradiction:
Improveinteraction experienceVSAvoidevent processing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system pre-establishes mapping relationships between the extension area and the display area during initialization or configuration phases. Common operation mappings are pre-configured, so when a user interacts with the extension area, the system can quickly retrieve and apply the corresponding mapping without performing complex real-time calculations, thereby reducing processing time.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent replaces complex real-time coordinate transformation and event mapping calculations with pre-computed lookup tables or simplified mapping algorithms. This substitution of complex computational mechanics with simpler data retrieval and transformation processes significantly reduces the time required to process events from the extension area.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS12541335B2Display method for interactive system including a display divided into a display area and an extension area, interactive system, and electronic device
Publication Date: 2026.02.03 HUAWEI TECH CO LTD
  • US12541335B2 patent drawing
  • US12541335B2 patent drawing
  • US12541335B2 patent drawing

AI summary

An interactive system includes a display, and the a display method for the interactive system includes: determining a display area and an extension area that are obtained by dividing the display; generating event information based on an operation performed by a user on the extension area; and responding, in the display area based on the event information, to an operation corresponding to the event information.