Fluid Dousing Game Valve Actuation via Projectile Strike
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Solution Overview
Problem
Existing water toys and games do not effectively incorporate a mechanism to release fluid, such as water or beverages, onto a player or into a container upon successful projectile strikes, lacking an efficient and user-friendly actuation system.
Innovation Solution
A water dousing game system featuring a container with a valve regulated by an actuating arm, where the valve is triggered to release fluid when a projectile strikes a target, allowing for controlled fluid release onto a player or into a beverage glass.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If a simple projectile strike mechanism is used, then the device complexity is reduced, but the reliability of fluid release upon successful strike deteriorates
Solution Approach 1:
The patent introduces an intermediary actuating arm mechanism that translates the projectile strike force into valve actuation. The actuating arm serves as a mediator between the target strike and the valve release, providing mechanical amplification and reliable actuation without requiring complex electronic or hydraulic systems. This intermediary mechanism ensures consistent fluid release while maintaining overall system simplicity.
2Reliability
If a valve mechanism is added to control fluid release, then the reliability of fluid release is improved, but the device complexity increases
Solution Approach 1:
The valve mechanism is designed to be self-actuating through the mechanical force of the projectile strike transmitted via the actuating arm. The system uses the energy from the player's throw itself to open the valve, eliminating the need for external power sources, electronic controls, or complex actuation systems. The valve serves itself by converting the strike force directly into opening action.
3Temperature
If the container is suspended above a player, then the cooling relief effect is enhanced, but the ease of operation deteriorates due to setup complexity
Solution Approach 1:
The game system is divided into separable components including the suspended container assembly, the support structure, and the refilling mechanism. This segmentation allows the container to be easily suspended at the optimal height for cooling effect while keeping the refilling and setup processes simple and modular. The container can be independently positioned above the player without requiring complex integration with other components.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables a fun and interactive experience by ensuring fluid release upon successful projectile strikes, with the system being scalable, easy to assemble, and designed for various sizes and materials, providing cooling relief and enjoyment.
Implementation Method 1
The actuating arm may include a spring mechanism that stores and releases energy to actuate the valve
Data Source
AI summary
We disclose a fluid dousing game. The game includes a frame from which a container of fluid is suspended. The release of the fluid is controlled by a valve in the bottom of the container which is created by an opening in the bottom of the container combined with a valve. When a player throws a projectile and strikes a target, a spring loaded mechanism triggers release of the fluid from the container by opening the valve.


