Information Processing Device Download Scheduling
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Solution Overview
Problem
Existing game systems face inefficiencies in downloading patch files, particularly when users are playing games, and there is a concern about storage capacity and network resource usage, as well as the need to include other types of files like system software and content files in the download process.
Innovation Solution
An information processing device is configured to start a download module at a predefined date and time, comprising a transmitter unit for authentication, a determination unit to select files for download, and a download execution unit to retrieve files from a server, allowing for automatic and efficient downloading of system software, patch files, and content files without user intervention.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If the game device periodically accesses the update server to download patch files, then the game software can be updated, but it interferes with user gaming and consumes network resources
Solution Approach 1:
The system performs preliminary actions by checking for available patch files and downloading them during periods when the user is not gaming. The determination unit identifies games with available patches and the download unit retrieves patch files in advance, so that updates are ready but do not interfere with active gaming sessions.
Solution Approach 2:
The system implements periodic action by establishing a schedule for checking and downloading patch files during off-peak times when the user is not playing games. This periodic checking and downloading mechanism ensures updates are obtained without continuously interfering with gaming productivity.
2Reliability
If the game device downloads patch files for all games played in the past, then all games are updated, but it consumes excessive storage capacity and network resources
Solution Approach 1:
The determination unit extracts and identifies only the specific games that have available patch files from the complete list of installed games. By filtering and selecting only the necessary games that require updates, the system avoids downloading patches for all games, thereby reducing storage capacity consumption and network resource usage while maintaining update completeness for relevant games.
Solution Approach 2:
The system applies partial action by downloading patch files only for games that actually need updates, rather than attempting to download patches for all games. This selective approach ensures necessary updates are obtained without excessive consumption of storage capacity and network resources.
3Extent of automation
If the download module starts at predefined date and time, then automatic downloads are enabled, but user control over download timing is reduced
Solution Approach 1:
The system implements self-service automation where the download unit automatically checks for available patch files and downloads them according to predefined schedules without requiring continuous user intervention. The determination unit autonomously identifies which games need updates and the download unit executes the downloading process automatically, reducing the need for manual user control while maintaining flexibility through configurable timing settings.
Data Source
AI summary
An information processing device is configured to start a download module at a predefined date and time. A transmitter unit is configured to transmit authentication information to an authentication server. A determination unit is configured to determine a file to be downloaded after an authentication process by the authentication server. A download execution unit is configured to download the determined file from a file provider server.


