3D Clothing Draping Simulation Layer Limitation

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Solution Overview

Problem

Existing 3D clothing draping simulation methods face instability and tangling issues when folding and sewing patterns, leading to inconvenient and difficult-to-resolve collisions and intersections.

Innovation Solution

A 3D clothing draping simulation method that includes designating sewing lines, inputting sublayer relations, and applying layer limitations between patterns to prevent collisions, using a user interface tool that sets layers based on sewing lines, extracts meshes as line segments, and connects lattice points with springs to manage pattern overlap.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If patterns are folded using a folding function or meshes are reset, then folding and sewing operations can be performed, but patterns collide and intersect causing simulation instability

Engineering Contradiction:
Improvefolding and sewing operationVSAvoidsimulation stability
Core Design Contradiction:
Ease of manufactureVSReliability

Solution Approach 1:

The pattern is divided into multiple layers with different z-order values. By segmenting the pattern into layers, the system can control which parts are visible and which are hidden, preventing unwanted collisions and intersections while maintaining folding and sewing operations.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a new dimension (z-order or layer depth) to manage pattern overlaps. Instead of handling collisions in 2D space, the system uses the third dimension to establish visibility rules, where patterns in different layers do not collide even when their projections overlap in 2D space.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of manufacture

If strip patterns are sewn on clothing without layer management, then sewing operations can be performed, but patterns become tangled and intersect

Engineering Contradiction:
Improvesewing operationVSAvoidpattern arrangement
Core Design Contradiction:
Ease of manufactureVSShape

Solution Approach 1:

The pattern elements are segmented into distinct layers with assigned z-order values. This segmentation allows the system to track and manage the spatial relationship between different pattern parts, preventing tangling and maintaining proper shape during sewing operations.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary layer assignment and z-order configuration before sewing operations. By pre-establishing the layer hierarchy and visibility rules, the system prevents pattern tangling and intersection issues from occurring during the sewing process.

Inventive Principle:
Principle #10Preliminary action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Prevents pattern collisions and tangling by applying virtual forces between layers, ensuring stable and accurate draping simulations, thereby simplifying the 3D clothing making process.

Implementation Method 1

connecting lattice points of meshes including the first line as line segments and vertices of meshes including the second line as line segments by a spring

Methodology Applied
Scientific EffectElasticity: Elasticity

Implementation Method 2

a layer limitation is applied on a portion of a pattern including the first line and the second line so that the first line and the second line which have received the sublayer relation are layered with each other

Methodology Applied
Scientific EffectVirtual force: Force

Data Source

PatentUS10810794B2Method and apparatus for 3D clothing draping simulation
Publication Date: 2020.10.20 CLO VIRTUAL FASHION INC
  • US10810794B2 patent drawing
  • US10810794B2 patent drawing
  • US10810794B2 patent drawing

AI summary

The present disclosure relates to a method of applying a sublayer in which a layer is applied on the basis of a sewing line as a unit and an apparatus thereof in making 3D clothing by computer simulation. A partial region within a pattern is designated by selecting a sewing line through a user interface, and a sublayer in which a layer is set on the basis of the sewing line is set.